A program that computes RisiKo! statistics.
RisiKo! is an italian strategic board game very similar to the American Risk!, with the main difference being that the difender can use up to three dice.
This program runs a Monte Carlo simulation of various attacks, with the aim of computing the probability of success and the average number of troops lost during the assault.
The data obtained are plotted on graphs and tables, which can be used as support during the games. Feel free to look and interpret them as you want. I think they can be useful to aknowledge how important and impactant chance is in the system of rules used. By realizing this, and by using this tables in-game, a player will play more strategicly and the game itself will become more startegic.