Skip to content

Commit

Permalink
Increased version to 1.3.0
Browse files Browse the repository at this point in the history
  • Loading branch information
jreich-grimloregames committed Apr 3, 2024
1 parent 5919169 commit 2f0cfa1
Show file tree
Hide file tree
Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion .version
Original file line number Diff line number Diff line change
@@ -1 +1 @@
1.2.1
1.3.0
2 changes: 1 addition & 1 deletion OpenUnrealUtilities.uplugin
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.2.1",
"VersionName": "1.3.0",
"FriendlyName": "OpenUnrealUtilities",
"Description": "Open source Unreal Engine utilities extending both C++ and Blueprint functionality.",
"Category": "Other",
Expand Down
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -82,7 +82,7 @@ The **bold** features are the big ones that I most reccommend you to try the plu

Plugin versions are flagged with tags. Check the [GitHub Releases](https://github.com/JonasReich/OpenUnrealUtilities/releases) for a brief summary of changes between versions. [master](https://github.com/JonasReich/OpenUnrealUtilities/tree/master) always points to the latest release.

> Latest plugin release: [v1.2.1](https://github.com/JonasReich/OpenUnrealUtilities/tree/v1.2.1) on [master](https://github.com/JonasReich/OpenUnrealUtilities/tree/master)
> Latest plugin release: [v1.3.0](https://github.com/JonasReich/OpenUnrealUtilities/tree/v1.3.0) on [master](https://github.com/JonasReich/OpenUnrealUtilities/tree/master)
If you want stable versions, you should stick to the labeled release commits on the master branch.

Expand Down

0 comments on commit 2f0cfa1

Please sign in to comment.