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JailbreakPapa/README.md

Hi ๐Ÿ‘‹, I'm Mikael K.

A random dude who loves game engines & graphics programming with a passion.

jailbreakpapa

jailbreakpapa

  • ๐Ÿ”ญ Iโ€™m currently working at WD Studios - Software Engineer II

  • ๐ŸŒฑ Iโ€™m currently learning Source, UE, And Some Proprietary Tech

  • ๐Ÿ‘ฏ Iโ€™m looking to collaborate on Anything with C++, Game Engines and Web!

  • Im currently working on Aperture UI

  • ๐Ÿ‘จโ€๐Ÿ’ป All of my projects are available at [My Github! this essentially is my portfolio!](My Github! this essentially is my portfolio!)

  • ๐Ÿ’ฌ Ask me about Game Engines, C++, Web

  • ๐Ÿ“ซ How to reach me mike.amanfo12@gmail.com

Connect with me:

- Discord: scrumpy._.

Languages and Tools:

azure c cplusplus csharp git react typescript unreal

Support:

mikaelamanfo



jailbreakpapa

ย jailbreakpapa

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    Ultralight UI Support for Unreal Engine 4.27+.

    C++ 23 6

  2. GMTranslate GMTranslate Public

    C++ Library to assist with creating translations for games, included with a WPF Editor.

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    Visual Debugger For The Jolt Physics Engine.

    C++ 3

  5. WatchDogStudios/CassandraNet WatchDogStudios/CassandraNet Public

    A Rust powered server management platform for games.

    Rust 1 1

  6. WDStudiosResearch/WDS-SDF-MOTIVATED-RENDERING WDStudiosResearch/WDS-SDF-MOTIVATED-RENDERING Public

    Public Repository for WDS Paper: Motivated Signed Distance Field UI Rendering.