Hexa.NET.Shaderc is a minimal C# wrapper for the Shaderc library, providing a thin, 1:1 binding to Shaderc's C functions. This wrapper is designed for developers who need direct access to the Shaderc library's functionality from C#, without added complexity or overhead.
- Minimal Wrapper: Provides a direct, 1:1 mapping to the Shaderc C functions, staying true to the original API.
- Cross-Platform Compatibility: Works across all platforms supported by Shaderc, including Windows, Linux, Android, and macOS.
- Pre-Built Native Libraries: The package includes pre-built native libraries, so you don't need to worry about installing Shaderc separately.
You can install Hexa.NET.Shaderc via NuGet:
dotnet add package Hexa.NET.Shaderc
Alternatively, you can visit the NuGet package page and follow the instructions there.
Contributions are welcome! If you encounter any issues or have suggestions for improvements, feel free to open an issue or submit a pull request.
Hexa.NET.Shaderc is licensed under the MIT License. See the LICENSE file for more information.