A polyfill that brings Houdini's CSS Custom Paint API and Paint Worklets to all modern browsers (Edge, Firefox, Safari and Chrome).
Performance is particularly good in Firefox and Safari, where this polyfill leverages -webkit-canvas()
and -moz-element()
for optimized rendering. For other browsers, framerate is governed by Canvas toDataURL()
/ toBlob()
speed.
As of version 3, this polyfill also includes basic implementations of CSS.supports()
, CSS.registerProperty()
and CSS unit functions (CSS.px()
etc), which are injected in browsers without native support.
Paint Worklets are JavaScript modules in which you can program custom graphics code. Once registered, they can be applied to elements using CSS:
An example registerPaint('box', class {
paint(ctx, geom, properties) {
ctx.fillRect(0, 0, geom.width, geom.height)
}
}) |
... registered and applied on a page: CSS.paintWorklet.addModule('./box.js')
var el = document.querySelector('h1')
el.style.background = 'paint(box)' |
For a more complete example, see the demo.
<script src="css-paint-polyfill.js"></script>
<!-- or: -->
<script src="https://unpkg.com/css-paint-polyfill"></script>
Or with a bundler:
import 'css-paint-polyfill';
... or with ES Modules on the web:
import 'https://unpkg.com/css-paint-polyfill';
See CONTRIBUTING.md.
To hack on the polyfill locally:
git clone git@github.com:GoogleChromeLabs/css-paint-polyfill.git
cd css-paint-polyfill
npm i
npm start
# open http://localhost:5000