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[修改]1. 修改获取唯一ID的函数名称 #44

[修改]1. 修改获取唯一ID的函数名称

[修改]1. 修改获取唯一ID的函数名称 #44

Workflow file for this run

name: Publish NuGet
on:
push:
tags:
- "*"
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Setup .NET Core
uses: actions/setup-dotnet@v1
with:
dotnet-version: 8.0.300
- name: Install dotnet tool
run: dotnet tool install -g dotnetCampus.TagToVersion
- name: Set tag to version
run: dotnet TagToVersion -t ${{ github.ref }} -f Version.props
- name: Install dependencies
run: dotnet restore
- name: Build
run: dotnet build --configuration Release --no-restore
- name: Publish GameFrameX.Extension
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Extension/GameFrameX.Extension.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.Core
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Core/GameFrameX.Core.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.Core.Abstractions
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Core.Abstractions/GameFrameX.Core.Abstractions.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.Core.Config
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Core.Config/GameFrameX.Core.Config.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.Utility
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Utility/GameFrameX.Utility.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.Setting
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Setting/GameFrameX.Setting.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.StartUp
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.StartUp/GameFrameX.StartUp.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.ProtoBuf.Net
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.ProtoBuf.Net/GameFrameX.ProtoBuf.Net.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.NetWork
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.NetWork/GameFrameX.NetWork.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.NetWork.HTTP
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.NetWork.HTTP/GameFrameX.NetWork.HTTP.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.NetWork.Message
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.NetWork.Message/GameFrameX.NetWork.Message.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.NetWork.Abstractions
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.NetWork.Abstractions/GameFrameX.NetWork.Abstractions.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.Log
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Log/GameFrameX.Log.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.Monitor
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Monitor/GameFrameX.Monitor.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.Cache.Memory
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Cache.Memory/GameFrameX.Cache.Memory.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.Cache
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: GameFrameX.Cache/GameFrameX.Cache.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.DataBase
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: DataBaseServer/GameFrameX.DataBase/GameFrameX.DataBase.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.DataBase.Mongo
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: DataBaseServer/GameFrameX.DataBase.Mongo/GameFrameX.DataBase.Mongo.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.DataBase.RDS
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: DataBaseServer/GameFrameX.DataBase.RDS/GameFrameX.DataBase.RDS.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.DataBase.RDS.MySql
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: DataBaseServer/GameFrameX.DataBase.RDS.MySql/GameFrameX.DataBase.RDS.MySql.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.DataBase.NoSql
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: DataBaseServer/GameFrameX.DataBase.NoSql/GameFrameX.DataBase.NoSql.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}
- name: Publish GameFrameX.DataBase.NoSql.Redis
uses: AlianBlank/publish-nuget@v1.0.2
with:
PROJECT_FILE_PATH: DataBaseServer/GameFrameX.DataBase.NoSql.Redis/GameFrameX.DataBase.NoSql.Redis.csproj
VERSION_FILE_PATH: Version.props
NUGET_KEY: ${{ secrets.NUGET_API_KEY }}