Arnold ShaderNetworkAlgo : Add custom substitutions API #6167
+119
−2
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This is an API I promised to @tomc-cinesite and @alex-savenko-at-cinesite, to facilitate the creation of a neat system of hierarchical shader overrides. I'm really not sure that these substitutions belong in the renderer backend, and think there is a good case that they belong in the shader publishing process instead. But I have done the work in order that no one can accuse me of not wanting to do the work, and to thus strengthen my position in any future negotiations :)