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ForlornU/README.md

Hi there πŸ‘‹ I'm Marcus also known as ForlornU

Game Developer focusing on both Unity and Godot. πŸ’‘ I create content and repositories to help others learn game development.

Primary tools:

  • Game Engines: Unity, Godot
  • Programming Languages: C#, GDScript

🀝 Connect with Me

  • πŸŽ₯ Watch my videos on YouTube
  • 🎨 Freelance Work on Fiverr
  • 🌟 Follow me on Bluesky

Pinned Loading

  1. TopdownStarter TopdownStarter Public

    2D Pixelart TopDown Starter Project by ForlornU

    GDScript 76 12

  2. BreadthFirstSearch BreadthFirstSearch Public

    A small demo for a BreadthFirstSearch(BFS) pathfinding algorithm

    C# 18 6

  3. A-Star-pathfinding A-Star-pathfinding Public

    A small demo for the A* Pathfinding algorithm in unity3d. Characters in this scene act "turn based" walking one at a time to wherever you point them to

    ShaderLab 17 8

  4. Trajectory-Predictor Trajectory-Predictor Public

    A small demo in Unity3d where we calculate the trajectory of balls being shot from a cannon

    C# 30 8

  5. Gomodoro Gomodoro Public

    Productivity-enhancing pomodoro timer created in Godot

    GDScript 4

  6. OrbitalMovement OrbitalMovement Public

    Orbital Movement Project. In this project is a small rover that moves around a planet, following its surface

    C# 10 1