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[ideas/suggestions] for the possible mine-tinker shield modifiers and sort of a apology #81

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kohlth opened this issue Jun 14, 2019 · 2 comments
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enhancement New feature or request

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@kohlth
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kohlth commented Jun 14, 2019

before i get on to putting my ideas down, i want to apologize for making 5 issues with ideas on this github,. I feel like i may have put too many ideas out when things are just getting cleaned up in the plugin. this will hopefully be my last slew of ideas for a while if im being too flooding with my ideas, if not, who knows

(a owner for a server i staff even noticed i have like 5 issues here lol)

anyways heres some ideas for shield modifiers i came up with after seeing the recent issue

knock back: (my take on this from the issue)
knocks back arrow at attackers (22.2% chance too per knock back level) and knocks back enemy's who physically hit the shield (only knocks back half the distance of regular main hand knock back

turtle:
using your shield gives Resistance and slowness

vigilant:
having a shield in your off hand gives you a small amount of armor and armor toughness

daunt:
if a enemy hits your shield physically, the next melee attack you do on that enemy will deal more damage

blast protection/plating:
using your shield will make you take much reduced damage from explosions

leaden:
holding your shield in your off hand increases your knock-back resistance

complementary:
gives a small damage boost (make it so when your only holding a weapon?)

unarmed vanguard:
only having a shield equipped in your off hand and having no weapon equipped gives you a attack damage boost

unarmored vanguard:
having no Armour equipped will give you a armor and armor toughness boost

vital shield:
gives a few hearts of absorption when you use your shield, getting the hearts damaged will activate a 10 second cool down until you can use vital shield again

light guardian:
while using your shield in daylight you get a small regen boost

odd idea:
(maybe make shield viable main hand weapon like a frying pan or battle sign from tinkers used for dealing moderate damage and keeping enemy's at bay??)

anyways hope you like these ideas

@kohlth kohlth added the enhancement New feature or request label Jun 14, 2019
@Flo56958
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Flo56958 commented Jun 14, 2019

@kohlth no need for an apology :)

@kohlth
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kohlth commented Jun 14, 2019

oh thank you, thanks for making such a cool plugin
p.s. more ideas soon maybe?

@Flo56958 Flo56958 mentioned this issue Aug 19, 2019
5 tasks
@Flo56958 Flo56958 added this to the Version 1.4 milestone Oct 3, 2019
@Flo56958 Flo56958 removed this from the Version 1.4 milestone Apr 22, 2020
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