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[godot] Another fix for the template build script. See #2657
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badlogic committed Oct 23, 2024
1 parent 32be2c1 commit 405db7d
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions spine-godot/build/build-templates-v4.sh
Original file line number Diff line number Diff line change
Expand Up @@ -186,10 +186,10 @@ elif [ "$platform" = "android" ]; then
./gradlew generateGodotTemplates
popd
else
scons platform=android target=template_release arch=arm32 --jobs=$cpus
scons platform=android target=template_release arch=arm64 generate_apk=yes --jobs=$cpus
scons platform=android target=template_debug arch=arm32 --jobs=$cpus
scons platform=android target=template_debug arch=arm64 generate_apk=yes --jobs=$cpus
scons platform=android target=template_release arch=arm32 custom_modules="../spine_godot" --jobs=$cpus
scons platform=android target=template_release arch=arm64 custom_modules="../spine_godot" generate_apk=yes --jobs=$cpus
scons platform=android target=template_debug arch=arm32 custom_modules="../spine_godot" --jobs=$cpus
scons platform=android target=template_debug arch=arm64 custom_modules="../spine_godot" generate_apk=yes --jobs=$cpus
fi
else
echo "Unknown platform: $platform"
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