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[godot] Fix Skeleton/Texture loader for runtime loading (#2630)
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TokageItLab authored Oct 2, 2024
1 parent 4f06406 commit 15ecabc
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Showing 4 changed files with 58 additions and 12 deletions.
2 changes: 1 addition & 1 deletion spine-godot/spine_godot/SpineAnimationTrack.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@
#include "scene/resources/animation.h"

#ifdef TOOLS_ENABLED
#include "godot/editor/editor_node.h"
#include "editor/editor_node.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#endif
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61 changes: 50 additions & 11 deletions spine-godot/spine_godot/SpineAtlasResource.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,8 @@
#include "SpineAtlasResource.h"
#include "SpineRendererObject.h"
#include "core/io/json.h"
#include "core/io/image.h"
#include "scene/resources/image_texture.h"
#include "scene/resources/texture.h"
#include <spine/TextureLoader.h>

Expand All @@ -49,27 +51,64 @@ class GodotSpineTextureLoader : public spine::TextureLoader {
GodotSpineTextureLoader(Array *_textures, Array *_normal_maps, const String &normal_map_prefix, bool is_importing) : textures(_textures), normal_maps(_normal_maps), normal_map_prefix(normal_map_prefix), is_importing(is_importing) {
}

static String fix_path(const String &path) {
if (path.size() > 5 && path[4] == '/' && path[5] == '/') return path;
static bool fix_path(String &path) {
const String prefix = "res:/";
auto i = path.find(prefix);
if (i == std::string::npos) {
return false;
}

auto sub_str_pos = i + prefix.size() - 1;
if (sub_str_pos < 0) return path;
auto res = path.substr(sub_str_pos);

if (!EMPTY(res)) {
if (res[0] != '/') {
return prefix + "/" + res;
path = prefix + "/" + res;
} else {
return prefix + res;
path = prefix + res;
}
}
return true;
}

#if VERSION_MAJOR > 3
Ref<Texture2D> get_texture_from_image(const String &path, bool is_resource) {
Error error = OK;
if (is_resource) {
return ResourceLoader::load(path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &error);
} else {
Ref<Image> img;
img.instantiate();
img = img->load_from_file(path);
return ImageTexture::create_from_image(img);
}
}
#else
Ref<Texture> get_texture_from_image(const String &path, bool is_resource) {
Error error = OK;
if (is_resource) {
return ResourceLoader::load(path, "", false, &error);
} else {
Vector<uint8_t> buf = FileAccess::get_file_as_array(path, &error);
if (error == OK) {
Ref<Image> img;
img.instantiate();
String filename = path.get_filename().to_lower();
if (filename.ends_with(".png")) {
img->load_png_from_buffer(buf);
} else if (filename_lower.ends_with(".jpg")) {
img->load_jpg_from_buffer(buf);
}
return ImageTexture::create_from_image(img);
}
}
return path;
return Ref<Texture>();
}
#endif

void load(spine::AtlasPage &page, const spine::String &path) override {
Error error = OK;
auto fixed_path = fix_path(String(path.buffer()));
String fixed_path = String(path.buffer());
bool is_resource = fix_path(fixed_path);


#ifdef VERSION_MAJOR > 4
Expand All @@ -86,9 +125,9 @@ class GodotSpineTextureLoader : public spine::TextureLoader {
#endif

#if VERSION_MAJOR > 3
Ref<Texture2D> texture = ResourceLoader::load(fixed_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &error);
Ref<Texture2D> texture = get_texture_from_image(fixed_path, is_resource);
#else
Ref<Texture> texture = ResourceLoader::load(fixed_path, "", false, &error);
Ref<Texture> texture = get_texture_from_image(fixed_path, is_resource);
#endif
if (error != OK || !texture.is_valid()) {
ERR_PRINT(vformat("Can't load texture: \"%s\"", String(path.buffer())));
Expand All @@ -106,7 +145,7 @@ class GodotSpineTextureLoader : public spine::TextureLoader {

String new_path = vformat("%s/%s_%s", fixed_path.get_base_dir(), normal_map_prefix, fixed_path.get_file());
if (ResourceLoader::exists(new_path)) {
Ref<Texture> normal_map = ResourceLoader::load(new_path);
Ref<Texture> normal_map = get_texture_from_image(new_path, is_resource);
normal_maps->append(normal_map);
renderer_object->normal_map = normal_map;
}
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1 change: 1 addition & 0 deletions spine-godot/spine_godot/SpineSkeletonFileResource.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -89,6 +89,7 @@ static char *readString(BinaryInput *input) {
}

void SpineSkeletonFileResource::_bind_methods() {
ClassDB::bind_method(D_METHOD("load_from_file", "path"), &SpineSkeletonFileResource::load_from_file);
ADD_SIGNAL(MethodInfo("skeleton_file_changed"));
}

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6 changes: 6 additions & 0 deletions spine-godot/spine_godot/docs/SpineSkeletonFileResource.xml
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,12 @@
<tutorials>
</tutorials>
<methods>
<method name="load_from_file">
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
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