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[godot] Fix build script for Android template, closes #2657 #438

[godot] Fix build script for Android template, closes #2657

[godot] Fix build script for Android template, closes #2657 #438

Triggered via push October 23, 2024 09:21
Status Success
Total duration 1h 51m 46s
Artifacts 14

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11 warnings
godot-editor-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-editor-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
godot-template-web
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, mymindstorm/setup-emsdk@v11, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
godot-template-android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-java@v1, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-editor-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-ios
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
godot-template-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
godot-editor-linux.zip
38.5 MB
godot-editor-macos.zip
56.9 MB
godot-editor-windows.zip
36.6 MB
godot-template-android-debug.zip
27.3 MB
godot-template-android-release.zip
23.5 MB
godot-template-android-source.zip
45.4 MB
godot-template-ios.zip
123 MB
godot-template-linux-debug.zip
15.3 MB
godot-template-linux-release.zip
15.4 MB
godot-template-macos.zip
49.7 MB
godot-template-web-debug.zip
5.44 MB
godot-template-web-release.zip
4.77 MB
godot-template-windows-debug.zip
13.5 MB
godot-template-windows-release.zip
12.4 MB