[godot] Fix statics deinitialization #429
spine-godot.yml
on: push
godot-editor-windows
22m 46s
godot-editor-linux
21m 42s
godot-editor-macos
22m 40s
godot-template-ios
36m 36s
godot-template-macos
20m 32s
godot-template-linux
31m 14s
godot-template-windows
29m 4s
godot-template-android
30m 16s
godot-template-web
5m 19s
upload-to-s3
0s
Annotations
1 error and 11 warnings
godot-template-web
Process completed with exit code 2.
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godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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godot-template-web
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, mymindstorm/setup-emsdk@v11, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-template-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-editor-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-editor-macos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-editor-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-template-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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godot-template-android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-java@v1, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-template-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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godot-template-ios
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
godot-editor-linux.zip
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38.5 MB |
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godot-editor-macos.zip
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56.9 MB |
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godot-editor-windows.zip
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36.6 MB |
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godot-template-android-debug.zip
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27.3 MB |
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godot-template-android-release.zip
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23.5 MB |
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godot-template-android-source.zip
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45.4 MB |
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godot-template-ios.zip
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123 MB |
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godot-template-linux-debug.zip
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15.3 MB |
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godot-template-linux-release.zip
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15.4 MB |
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godot-template-macos.zip
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49.7 MB |
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godot-template-windows-debug.zip
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13.5 MB |
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godot-template-windows-release.zip
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12.4 MB |
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