An early prototype built for Games Engineering module.
A 2D top-down tower defence game.
- Functioning towers. Can buy/sell/upgrade/shoot. Debuffs are implemented but a little buggy.
- Somewhat functioning enemies. Currently only receive damage and follow the A* path from A to B.
- Procedural map generation.
- Christmas themed UI.
- Pixel art created from scratch.
The game has a potential and can be further developed. Due to time constraints of the module, the game wasn't properly finished and there is a lot bugs that need fixing.