0.2.2
Codename Brian
Changes:
- Skip invalid lcf integers instead of aborting the program
- Handle odd 16-bit and 32-bit vectors to fix crashes
- Use correct RPG::Parameters vector size
- Fix Actor.title fixup to load correct title from savegame
- Add Animation/unknown_03 chunk
- Add SavePartyLocation/VehicleType enums
- Document overlap forbidden and animation type event chunks
- Fix timestamp floating point conversion into integer