Tribute game of Pinup Pinball developed by Carles Homs and Dídac Romero using the SDL and Box 2D libraries.
No previous installations is required to play the game, just download and execute the .exe file Pinup Pinball from releases.
- ESC: Quit the game
- Spacebar: Restart Game
- Keyboard:
- Flippers: LEFT ARROW & RIGHT ARROW
- Kicker: DOWN ARROW
- Turning all top middle lights adds +1 to your score multiplier.
- Turning on all top left lights will unlock ramp 3, if ramp 3 is unlocked it adds +1 to your score multiplier.
- Going through ramp 3 deactivates, but rewards you with A LOT of points!
- Turning on both side lights start the "Ramps Event".
- Making your ball go across ramp 1 and 2 during "Ramps Event" gives an extra ball to use!
- Lights next to bumpers will only turn after getting out of a ramp. Turning one of them OFF recovers all wasted bumpers and gives score for each of them.
- Tunnel with catch your ball and launch it from the other end 2 seconds later.
- Small grey "pegs" save your ball from falling! They are wasted however, but can be recovered by turning off a down light or losing a ball.
- No multiball, different rewards instead.
- Peg recovery is for all pegs, does not depend on light's side.
- No score shown on place of impact.
- No bumper animations.
- Alternative, original fonts static on top instead of game fonts.
- Static camera instead of moving up and down.
- Slight audio variations (same sounds for different events and ball collisions always produces sound).
- F1: Enable/Disable Debug Mode
- 1: Create Ball on mouse
- Mouse Click on Ball: Drag ball
- Fork it!
- Create your feature branch:
git checkout -b my-newfeature
- Commit your changes:
git commit -am 'Add some feature'
- Push to the branch:
git push origin my-new-feature
- Submit a pull request and we might look into it. :D
The Team: DocDonkeys
-
Carles Homs
- Role: Code
- Github: ch0m5
-
Dídac Romero
- Role: Code
- Github: DidacRomero
© DocDonkeys
Licensed under the MIT License