- Mostly spending my time building for the cloud lately (AWS)
- I like crafting tools and solving problems
- I enjoy making video games and web applications
- Focused on code craftsmanship, learning quickly by failing often, and keeping my AWS bill as low as possible
- Professionally: I'm tackling challenges in the analytics space with the great people at Express Scripts
- Devoted life partner for 14 short years
- Father of four beautiful souls
- Sometimes I code outside when the weather's nice
- Infamy.dev free leaderboard service endpoints to bake leaderboards into your game jam games
- Code is public
- Written with React and Google Firebase
- Dungeoneer.io Blizzard Entertainment community website
- Code is all public
- Written with NodeJS, React, MongoDB, DynamoDB on AWS
- Play Keeping the Faith solo 1 week Game Jam. Pencil+Paper Art, Mix 2d/3d
- Code is public
- Written with C#/Unity
- Play Planty's Day Out team created in 72 hours for Ludum Dare 46 "Keep it Alive"
- Code is public
- Written with C#/Unity
- Collaboration Project for the Citizen Developer Jammers
- Play Boom Saloon created in 72 hours for Geta Game Jam 12
- Code is public
- Written with C#/Unity
- Collaboration Project for the Citizen Developer Jammers
- Play Bjorn to Dance team created in 72 hours for Ludum Dare 47 "Stuck in a Loop"
- Written with C#/Unity
- Collaboration Project for the Citizen Developer Jammers
- Play Death to Rites team created for Brackey's Game Jam 2021.1
- Code is public
- Written with C#/Unity
- Collaboration Project for the Citizen Developer Jammers
- Play Ker'boblin Crunch team created in 72 hours for ScoreSpace Jam #14
- Written with C#/Unity
- Collaboration Project for the Citizen Developer Jammers
- Play Shushbuckler team created in 72 hours for ScoreSpace Jam #25
- Written with C#/Unity
- Collaboration Project for the Citizen Developer Jammers
- Play Suns, Moons, & Boons team created in 30 days for Game Off 2023
- Code is public
- Written with C#/Unity
- Collaboration Project for the Citizen Developer Jammers