Skip to content

oops

oops #87

Triggered via push September 17, 2024 09:07
Status Success
Total duration 6m 29s
Artifacts 5

pipeline.yml

on: push
Matrix: job-matrix
Run linters
58s
Run linters
Publish Artifacts
0s
Publish Artifacts
Notify failure
0s
Notify failure
Fit to window
Zoom out
Zoom in

Annotations

50 errors and 49 warnings
src/data/savesystem.cpp#L54
code should be clang-formatted [-Wclang-format-violations]
src/games/cc/titlemenu.cpp#L283
code should be clang-formatted [-Wclang-format-violations]
src/games/cc/titlemenu.cpp#L323
code should be clang-formatted [-Wclang-format-violations]
src/games/cc/titlemenu.cpp#L326
code should be clang-formatted [-Wclang-format-violations]
src/games/cc/titlemenu.cpp#L333
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/clearlistmenu.cpp#L82
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/clearlistmenu.cpp#L83
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/clearlistmenu.cpp#L84
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L282
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L282
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L345
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L347
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L348
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L349
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L349
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L349
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L351
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L352
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L354
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L355
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L356
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L357
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L358
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L359
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L360
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L360
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L360
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L361
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L361
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L361
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L362
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/savesystem.cpp#L363
code should be clang-formatted [-Wclang-format-violations]
src/games/cclcc/tipssystem.h#L12
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/delusiontrigger.h#L17
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/delusiontrigger.h#L29
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/savesystem.cpp#L36
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/savesystem.cpp#L37
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/savesystem.cpp#L37
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/savesystem.cpp#L40
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/systemmenu.cpp#L120
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/systemmenu.cpp#L130
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/tipsmenu.cpp#L218
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/tipsmenu.cpp#L221
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/tipsmenu.cpp#L222
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/tipsmenu.cpp#L223
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/tipssystem.cpp#L30
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/tipssystem.cpp#L44
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/tipssystem.h#L12
code should be clang-formatted [-Wclang-format-violations]
src/games/chlcc/trophymenuentry.h#L17
code should be clang-formatted [-Wclang-format-violations]
src/games/mo6tw/actorsvoicemenu.cpp#L117
code should be clang-formatted [-Wclang-format-violations]
Run linters
The following actions use a deprecated Node.js version and will be forced to run on node20: wearerequired/lint-action@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
macos-arm64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
macos-arm64: src/util.cpp#L70
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
macos-arm64: src/renderer/opengl/renderer.h#L84
'DrawMaskedSpriteOverlay' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
macos-arm64: src/renderer/vulkan/renderer.h#L144
'DrawMaskedSpriteOverlay' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
macos-arm64: src/profile/dialogue.cpp#L115
enumeration values 'None' and 'Fixed' not handled in switch [-Wswitch]
macos-arm64: src/profile/dialogue.cpp#L138
enumeration values 'None' and 'Fixed' not handled in switch [-Wswitch]
macos-arm64: src/profile/data/achievementsystem.cpp#L18
enumeration value 'None' not handled in switch [-Wswitch]
macos-arm64: src/games/chlcc/savemenu.cpp#L200
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
macos-arm64: src/games/chlcc/savemenu.cpp#L221
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
macos-arm64: src/games/chlcc/trophymenuentry.h#L17
'UpdateInput' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
macos-arm64: src/games/chlcc/trophymenuentry.h#L17
'UpdateInput' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
switch
The following actions uses node12 which is deprecated and will be forced to run on node16: blauqs/actions-download-asset@master. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
switch
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, blauqs/actions-download-asset@master. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
switch
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
switch
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
linux: src/games/chlcc/savesystem.cpp#L592
control reaches end of non-void function [-Wreturn-type]
linux: src/games/chlcc/savemenu.cpp#L200
‘%02d’ directive writing between 2 and 11 bytes into a region of size 3 [-Wformat-overflow=]
linux: src/games/chlcc/savemenu.cpp#L221
‘:’ directive writing 1 byte into a region of size between 0 and 4 [-Wformat-overflow=]
linux: src/games/cclcc/savesystem.cpp#L673
control reaches end of non-void function [-Wreturn-type]
linux: src/games/mo6tw/tipsmenu.cpp#L256
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
linux: src/games/mo6tw/tipsmenu.cpp#L264
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
linux: src/games/mo6tw/savesystem.cpp#L737
control reaches end of non-void function [-Wreturn-type]
linux: src/games/mo6tw/clearlistmenu.cpp#L333
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
linux: src/games/mo6tw/clearlistmenu.cpp#L357
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
linux: src/games/mo6tw/clearlistmenu.cpp#L483
‘%2d’ directive writing between 2 and 10 bytes into a region of size 4 [-Wformat-overflow=]
macos-x64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
macos-x64: src/util.cpp#L70
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
macos-x64: src/renderer/opengl/renderer.h#L84
'DrawMaskedSpriteOverlay' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
macos-x64: src/renderer/vulkan/renderer.h#L144
'DrawMaskedSpriteOverlay' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
macos-x64: src/profile/dialogue.cpp#L115
enumeration values 'None' and 'Fixed' not handled in switch [-Wswitch]
macos-x64: src/profile/dialogue.cpp#L138
enumeration values 'None' and 'Fixed' not handled in switch [-Wswitch]
macos-x64: src/profile/data/achievementsystem.cpp#L18
enumeration value 'None' not handled in switch [-Wswitch]
macos-x64: src/games/chlcc/savemenu.cpp#L200
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
macos-x64: src/games/chlcc/savemenu.cpp#L221
'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations]
macos-x64: src/games/chlcc/trophymenuentry.h#L17
'UpdateInput' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
macos-x64: src/games/chlcc/trophymenuentry.h#L17
'UpdateInput' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
windows: src/log.cpp#L17
'gmtime': This function or variable may be unsafe. Consider using gmtime_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
windows: src/util.cpp#L70
'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
windows: src/modelviewer.cpp#L440
'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strdup. See online help for details.
windows: src/characterviewer.cpp#L257
'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strdup. See online help for details.
windows: src/characterviewer.cpp#L280
'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strdup. See online help for details.
windows: src/characterviewer.cpp#L303
'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _strdup. See online help for details.
windows: src/spriteanimation.cpp#L22
'initializing': conversion from 'float' to 'int', possible loss of data
windows: src/spriteanimation.cpp#L34
'=': conversion from 'int' to 'float', possible loss of data
windows: src/spriteanimation.cpp#L57
'=': conversion from 'int' to 'float', possible loss of data
windows: src/ui/widgets/label.h#L48
'return': conversion from 'size_t' to 'int', possible loss of data

Artifacts

Produced during runtime
Name Size
release-linux
50.9 MB
release-macos-arm64
50.5 MB
release-macos-x64
50.7 MB
release-switch
58.5 MB
release-windows
58.8 MB