Lönn β - 0.4.2
- Added support for decal rotation, usable in Everest 3598 and later.
- Added Dreaming, Override A-Side Meta, and Interlude properties to map metadata window
- Added ThinkForABit intro type to map metadata window
- Added Spinner connectors. Based on implementation by @JaThePlayer.
- Added outlines to Dust Sprites. Assets provided by @JaThePlayer.
- Effects in the styleground selection dropdown are now sorted
- Keyboard shortcuts on MacOS now use Cmd instead of Ctrl. Users will need to wipe their config file for these changes to apply.
- Fixed a bug that would rarely corrupt maps on saving. The cause for this is still unknown, but it cannot happen anymore.
- Fixed app icon on MacOS. Thanks to @swoolcock for helping.
- Fixed decals sometimes appearing multiple times in the decal list
- Fixed crash when moving or resizing very large rooms. It can still happen but it should be a lot more rare.
- Fixed font issues when reloading the Lönn window
- Fixed fields in the styleground window not updating correctly
- Fixed default values for Camera Advance Target Trigger
- Fixed temple eyes rendering behind tiles
- Fixed dropdown options for audio properties in map metadata window
- Fixed dropdown options for Ambience property in map metadata window
- Fixed icon path in map metadata window on Windows
- Fixed issue with using a file picker in an unsaved map
- Fixed issue with search field contents persisting across layer changes
- Fixed spike offsets. Again (again).
- Improved text on a few buttons in the styleground and room window
For developers:
- Lönn now correctly recognizes handler functions implemented using the lambda syntax
- Made it possible to hide width/height fields in entity properties
- Fixed display name and tooltips for decals not working