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Lönn β - 0.3.0

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@Vexatos Vexatos released this 25 Apr 16:53
· 439 commits to master since this release
  • Added theme support (defaults to dark theme)
  • Added light theme
  • Added backups to mitigate the consequences of map corruption bugs. Defaults to making a backup every 60 seconds, keeping the most recent 50 backups.
  • Scenery tiles are now read and displayed correctly
  • Map open dialog now opens in the folder of the currently loaded map if there is one
  • Decal list now only shows files with .png extension
  • Everest bird tutorial field is now editable
  • Fixed a map corruption bug when entering a very large number into entity properties
  • Fixed bugs with placements when the map contains unknown or missing tilesets
  • Fixed crashes with entity node rendering
  • Fixed swap block node rendering
  • Fixed selection box for switch gate node
  • Fixed issues related to node rendering visibility
  • Fixed initial startup message not showing up on MacOS
  • Renamed config folder on Windows to deal with encoding issues

For developers:

  • The Lönn folder name for plugins has been deprecated. Use Loenn from now on. The reason for this change is Windows not being able to handle special characters in folder names.
  • Added colour support to 9-patch rendering
  • Added option to allow empty colours in entity properties
  • Colour options in drawable structs now call getColor wherever possible