BugSplat supports the collection of errors in Angular applications. The bugsplat-ng npm package implements Angularβs ErrorHandler interface in order to post errors to BugSplat, where they can be tracked and managed. Adding BugSplat to your Angular application is extremely easy. Before getting started, please complete the following tasks:
- Sign up for BugSplat
- Complete the welcome workflow and take note of your BugSplat database
- Check out the live demo of BugSplatβs Angular error reporting
This repository includes a sample my-angular-crasher
application that has been pre-configured with BugSplat. Get started by cloning the repository and navigating to the root of the project:
git clone https://github.com/BugSplat-Git/bugsplat-ng
cd bugsplat-ng
Before you can run the app, you'll need to create an OAuth2 Client ID & Client Secret pair that corresponds to your BugSplat database as shown here. Please also take note of the BugSplat database
that this OAuth2 Client ID & Client Secret pair corresponds to.
First, add a database
property in your package.json that corresponds to your BugSplat database:
{
"database": "your_bugsplat_database"
}
Next, create a dotenv file with the name .env
at the root of the repository and populate it with the correct values substituted for your-client-id
and your-client-secret
:
SYMBOL_UPLOAD_CLIENT_ID=your-client-id
SYMBOL_UPLOAD_CLIENT_SECRET=your-client-secret
To start the sample app, run npm start
in the root of the repository.
npm start
The npm start
command will build the sample application and upload source maps to BugSplat so that the JavaScript call stack can be mapped back to TypeScript. Once the build has completed, the source maps will be uploaded and http-server
will serve the app.
Navigate to the url displayed in the console by http-server
(usually localhost:8080). Click any button in the sample app to generate an error report. A link to the error report should display in the app shortly after clicking a button. Click the link to the error report and when prompted to log into BugSplat.
If everything worked correctly you should see information about your error as well as a TypeScript stack trace.
To collect errors and crashes in your Angular application, run the following command in the terminal or cmd at the root of your project to install bugsplat-ng:
npm i bugsplat-ng --save
Add a database
property in your package.json that corresponds to your BugSplat database:
{
"database": "your_bugsplat_database"
}
Add values for your BugSplat database
, application
, and version
to your application's environment files.
const packageJson = require('../../package.json');
export const environment = {
production: true,
bugsplat: {
database: packageJson.database,
application: packageJson.name,
version: packageJson.version
}
};
Add an import for BugSplatModule
to your AppModule
:
app.module.ts
import { BugSplatModule } from 'bugsplat-ng';
Add a call BugSplatModule.initializeApp
in your AppModule's imports array, passing it your database, application, and version:
...
@NgModule({
imports: [
BugSplatModule.initializeApp(environment.bugsplat)
],
...
})
Throw a new error in your application to test the bugsplat-ng integration:
throw new Error("foobar!");
Navigate to the Crashes page in BugSplat, and you should see a new crash report for the application you just configured. Click the link in the ID column to see details about your crash on the Crash page:
You can post additional information by creating a service that implements ErrorHandler. In the handlerError
method, make a call to BugSplat.post
passing it the error and an optional options object:
import { ErrorHandler, Injectable } from '@angular/core';
import { BugSplat } from 'bugsplat-ng';
@Injectable()
export class MyAngularErrorHandler implements ErrorHandler {
constructor(public bugsplat: BugSplat) { }
async handleError(error: Error): Promise<void> {
return this.bugsplat.post(error, {
description: 'New description from MyAngularErrorHandler.ts'
});
}
}
BugSplat provides the following properties and methods that allow you to customize its functionality:
BugSplat.description: string; // Additional info about your crash that gets reset after every post
BugSplat.email: string; // The email of your user
BugSplat.key: string; // A unique identifier for your application
BugSplat.user: string; // The name or id of your user
BugSplat.files: Array<file>; // A list of files to be uploaded at post time
BugSplat.getObservable(): Observable<BugSplatPostEvent>; // Observable that emits BugSplat crash post events results in your components.
async BugSplat.post(error): Promise<void>; // Post an Error object to BugSplat manually from within a try/catch
In your AppModule's NgModule definition, add a provider for your new ErrorHandler:
import { ErrorHandler, NgModule } from '@angular/core';
@NgModule({
providers: [
{
provide: ErrorHandler,
useClass: MyAngularErrorHandler
}
]
...
})
You can also configure BugSplat's logging preferences and provide your own logging implementation. Create a provider for BugSplatLogger with useValue set to a new instance of BugSplatLogger. Pass one of the BugSplatLogLevel options as the first parameter to BugSplatLogger. You can provide an instance of your own custom logger as the second parameter granted it has an error, warn, info, and log methods. If no custom logger is provided, the console will be used:
import { ErrorHandler, NgModule } from '@angular/core';
import { BugSplatLogger, BugSplatLogLevel, BugSplatModule } from 'bugsplat-ng';
@NgModule({
providers: [
{
provide: ErrorHandler,
useClass: BugSplatErrorHandler
},
{
provide: BugSplatLogger,
useValue: new BugSplatLogger(BugSplatLogLevel.Log)
}
],
...
})
BugSplat supports unwinding uglified and minified JavaScript stack traces via source maps. To upload source maps to BugSplat during your build, install @bugsplat/symbol-upload.
npm i -D @bugsplat/symbol-upload
Configure your angular.json
file to output source maps. We suggest enabling source maps for both your application code and any vendor chunks generated by Angular.
{
"projects": {
"main": {
"architect": {
"build": {
"options": {
"sourceMap": {
"scripts": true,
"styles": true,
"vendor": true
},
},
}
}
}
}
}
Add SYMBOL_UPLOAD_CLIENT_ID
and SYMBOL_UPLOAD_CLIENT_SECRET
environment variables for the BugSplat user that you will use to upload symbols. You can create these values as system environment variables or use dotenv.
SYMBOL_UPLOAD_CLIENT_ID=your-client-id
SYMBOL_UPLOAD_PASSWORD=your-client-secret
Add a script to package.json
that reads a .env
file and calls symbol-upload
to upload source maps after your production build. Replace my-angular-crasher
with the name of your Angular project.
{
"scripts": {
"postbuild": "node -r dotenv/config ./node_modules/@bugsplat/symbol-upload/dist/bin/index.js -d ./dist/my-angular-crasher/browser"
}
}
For best results, please upload source maps for every released version of your application.
## π§βπ» Contributing
BugSplat loves open-source software! If you have suggestions on how we can improve this integration, please reach out to support@bugsplat.com, create an [issue](https://github.com/BugSplat-Git/bugsplat-ng/issues) in our [GitHub repo](https://github.com/BugSplat-Git/bugsplat-ng) or send us a [pull request](https://github.com/BugSplat-Git/bugsplat-ng/pulls).
With β€οΈ,
The BugSplat Team