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fix(EngineGame): ViewportMatrix not being initialized
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BlurOne-GIT committed Apr 6, 2024
1 parent e9e6c99 commit a3346c9
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1 change: 1 addition & 0 deletions MmgEngine/EngineGame.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,7 @@ protected override void Initialize()
{
Input.Game = this;

OnViewportChanged(this, EventArgs.Empty);
EngineStatics.ViewportChanged += OnViewportChanged;
base.Initialize();
}
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