This plugin is based on the old flash game Age of War (the first one). Some elements differ from the original game.
The goal of the game is to defend your base while trying to destroy your opponent's base.
Originally released in 2007 by Louissi, Age of War became a timeless classic. Many regard it as the start of the popularization of flash games. In these base defense games, you play as a defender of your base and spawn units which act as both defense and offense, marching linearly across the map to the opponent's (an AI) base. If a player's base's hit points (HP) drop to zero, their opponent wins. As such, the objective of the game is to reduce the opponent's base's HP to zero.
There are 15 different combat units, 3 per age. All of them have different stats and effects on the game.
On every age you have 3 NPCs in front of you used for purchasing units.
The fourth NPC is used to evolve to the next age when you have enough XP to do so.
Items are an alternative way to buy units and/or evolve.
The only special item is the first one, used to invoke your age's special skill.
As you'd expect the combat system works exactly like Age of War.
All units go on a straight line to the opponent base and fight the first unit in front of them.
Every base in the game changes its look to match your current age while somewhat respecting the original game's looks.
Here are some examples.
Each age possesses a special skill that can be used once every 60 seconds.
Most of these skills are offensive and can completely turn the situation of the game.
Here are some examples.
- Esurique for making the soundtrack
- Yzoshi for play testing with me
- Fuby for helping me a lot with game balancing