Angel's Refining
Version: 0.12.2
Date: 06.06.2022
Changes:
- Removed the obsolete ingredient_count limitation on some refining buildings (763)
- Added support for separate techs for barrels, gas bottles, and fluid canisters added by
Bob's Metals, Chemicals and Intermediates mod (769)
- Removed setting for Bob's distilleries. These will now always be disabled (769)
- Hide Bob's salt, brine, and lithium chloride (769)
- Changed the recipe builder to use more bob items when available: (674)
- T1 buildings now attempt to use steel pipes over iron pipes
- T2 buildings now attempt to use bronze plates over steel plates
- T2 buildings now attempt to use bronze pipes over steel pipes
Bugfixes:
- Fixed crash when playing with bob enemies and bob equipment without bob artifacts enabled
- Fixed the void item group icon (770)
Angel's Petrochemical Processing
Version: 0.9.22
Date: 06.06.2022
Changes:
- Removed excessive logging entries from the log file (743)
- Lowered the fuel value of crude to 35% to be more inline with the other fuels
- Hid Ammonium chloride recycling recipe from Bob's revamp (769)
- Added support for separate techs for barrels, gas bottles, and fluid canisters added by
Bob's Metals, Chemicals and Intermediates mod (769)
Angel's Smelting
Version: 0.6.19
Date: 06.06.2022
Changes:
- Removed the obsolete ingredient_count limitation on all smelting buildings (763)
- Disabled Ammonium chloride gas when platinum is disabled (769)
- Added build and mining sounds to concrete brick tiles (776)
- Streamlined steel smelting technology (779, 780)
Angel's Bioprocessing
Version: 0.7.22
Date: 06.06.2022
Changes:
- Moved Garden cultivation recipe unlock to a new technology Garden processing 3 #783
This recipe exists in case gardens of a particular type do not spawn
It is not for duplication of Gardens / Alien plant-life samples
Bugfixes:
- Polluted fish water from fish breeding was not being included in fluid production graphs #750
- Fixed Alien plant life sample recipes in expensive mode were bypassing Alienated fertilizer #783
Angel's Industries
Version: 0.4.16
Date: 06.06.2022
Changes:
- Added support for separate techs for barrels, gas bottles, and fluid canisters added by
Bob's Metals, Chemicals and Intermediates mod (769)
- Added tiered centrifuge requirements for all nuclear fuel recipes
Bugfixes:
- Regular mode:
- Fixed centrifuges did not have their customizable lights enabled as intended (772)
- Fixed centrifuges did not have a fluid inbox to craft the advanced deuterium reprocessing
recipe (759)
- Component mode:
- Fixed bobs personal roboport mk2 depended on battery 5 (761)
- Science mode:
- Fixed science tiers of inserter stack size bonusses (740)
- Fixed exploration tech lab 2 did not accept bio tokens (745)
- Added some basic compatibility for Nanobots (741)
Angel's Exploration
Version: 0.3.14
Date: 06.06.2022
Bugfixes:
- Fixed crash when adding a newer version of this mod to an existing save while other mods are
(wrongfully) placing entities while the configuration changes are being executed...
- Fixed crash related to biter tips and tricks when playing with other biter mods
Changes:
- Added small description to the gathering turret
Angel's Addons - Mass Transit
Version: 0.0.10
Date: 06.06.2022
Bugfixes:
- Fixed crash when the localised_description is a hardcoded string (771)
Angel's Addons - Storage Options
Version: 0.0.9
Date: 06.06.2022
Bugfixes:
- Fixed technology cost of logistics silos when playing with bobtech
- Fixed technology cost of logistics warehouses when playing with bobtech
- Added missing setting localisation
- Fixed active / passive provider warehouse descriptions