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Updating to support VFX on builtin renderer
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ChristopherSchubert committed Oct 29, 2021
1 parent 48ce570 commit 55efe23
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34 changes: 18 additions & 16 deletions package.json
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Expand Up @@ -25,20 +25,23 @@
"com.unity.mathematics": "1.2.4",
"com.unity.collections": "1.0.0-pre.6",
"com.unity.burst": "1.6.1",
"com.appalachia.unity3d.utility": "0.1.3",
"com.appalachia.unity3d.spatial": "0.1.6",
"com.appalachia.unity3d.jobs": "0.1.6",
"com.appalachia.unity3d.editing": "0.1.9",
"com.appalachia.unity3d.core": "0.1.7",
"com.appalachia.unity3d.ci": "0.1.3",
"com.appalachia.unity3d.virtual-method.obi-physics": "0.1.16",
"com.appalachia.unity3d.globals": "0.1.6",
"com.appalachia.unity3d.gurbu.gpu-instancer": "0.1.14",
"com.appalachia.unity3d.amplify.impostors": "0.1.17",
"com.appalachia.unity3d.utility": "0.1.4",
"com.appalachia.unity3d.spatial": "0.1.7",
"com.appalachia.unity3d.jobs": "0.1.7",
"com.appalachia.unity3d.editing": "0.1.10",
"com.appalachia.unity3d.core": "0.1.8",
"com.appalachia.unity3d.ci": "0.1.4",
"com.appalachia.unity3d.globals": "0.1.7",
"com.unity.editorcoroutines": "1.0.0",
"com.appalachia.unity3d.rendering": "0.1.8",
"com.appalachia.unity3d.hendrik-haupt.enviro": "0.1.14",
"com.appalachia.unity3d.audio": "0.1.11"
"com.appalachia.unity3d.rendering": "0.1.9",
"com.appalachia.unity3d.audio": "0.1.12",
"com.unity.addressables": "1.19.9",
"com.unity.render-pipelines.core": "12.1.0",
"com.appalachia.unity3d.third-party.gurbu": "0.1.0",
"com.appalachia.unity3d.third-party.hendrikhaupt": "0.1.0",
"com.appalachia.unity3d.third-party.amplify": "0.1.0",
"com.appalachia.unity3d.third-party.virtualmethod": "0.1.0",
"com.unity.timeline": "1.6.2"
},
"scripts": {
"preversion": "bash ~/com.appalachia/appa/appa package unity3d preversion",
Expand All @@ -51,6 +54,5 @@
"prepublishOnly": "bash ~/com.appalachia/appa/appa package unity3d prepublishOnly",
"publish": "bash ~/com.appalachia/appa/appa package unity3d publish",
"postpublish": "bash ~/com.appalachia/appa/appa package unity3d postpublish"
},
"exports": null
}
}
}
7 changes: 6 additions & 1 deletion src/Buoyancy/Appalachia.Simulation.Buoyancy.asmdef
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Expand Up @@ -57,10 +57,15 @@
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"GUID:d8b63aba1907145bea998dd612889d6b",
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"GUID:f06555f75b070af458a003d92f9efb00"
],
"optionalUnityReferences": [],
"precompiledReferences": [],
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192 changes: 192 additions & 0 deletions src/Buoyancy/PKG.cs
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@@ -0,0 +1,192 @@
// ReSharper disable All
// DO NOT MODIFY: START

using Appalachia.Utility.Constants;


namespace Appalachia.Simulation.Buoyancy
{
internal static partial class PKG
{
public const string Root = "Appalachia/";
public const string Prefix = Root + "Simulation/Buoyancy/";
public const int Priority = 1000*80;

public static partial class Prefs
{
public const string Group = Prefix;

public static partial class Gizmos
{
public const string Base = Group + "Gizmos/";
}
}

public static partial class Menu
{
public static partial class Assets
{
public const int Priority = PKG.Priority;
public const string Base = "Assets/" + Prefix;
}

public static partial class GameObject
{
public const int Priority = PKG.Priority;
public const string Base = "GameObject/" + Prefix;
}

public static partial class Appalachia
{
public const int Priority = PKG.Priority;

public static partial class Behaviours
{
public const int Priority = Appalachia.Priority;
public const string Base = Prefix + nameof(Behaviours) + "/";
}

public static partial class Components
{
public const int Priority = Behaviours.Priority + 100;
public const string Base = Prefix + nameof(Components) + "/";
}

public static partial class Add
{
public const int Priority = Components.Priority + 100;
public const string Base = Prefix + nameof(Add) + "/";
}

public static partial class Create
{
public const int Priority = Add.Priority + 100;
public const string Base = Prefix + nameof(Create) + "/";
}

public static partial class Update
{
public const int Priority = Create.Priority + 100;
public const string Base = Prefix + nameof(Update) + "/";
}

public static partial class Manage
{
public const int Priority = Update.Priority + 100;
public const string Base = Prefix + nameof(Manage) + "/";
}

public static partial class Data
{
public const int Priority = Manage.Priority + 100;
public const string Base = Prefix + nameof(Data) + "/";
}

public static partial class RootTools
{
public const int Priority = Data.Priority + 100;
public const string Base = Root + "Tools/";
}

public static partial class State
{
public const int Priority = RootTools.Priority + 100;
public const string Base = Prefix + nameof(State) + "/";
}

public static partial class Tools
{
public const int Priority = State.Priority + 100;
public const string Base = Prefix + nameof(Tools) + "/";

public static partial class Enable
{
public const int Priority = Tools.Priority + 0;
public const string Base = Tools.Base + nameof(Enable);
}

public static partial class Disable
{
public const int Priority = Tools.Priority + 1;
public const string Base = Tools.Base + nameof(Disable);
}
}

public static partial class Jobs
{
public const int Priority = Tools.Priority + 100;
public const string Base = Prefix + nameof(Jobs) + "/";
}

public static partial class Timing
{
public const int Priority = Jobs.Priority + 100;
public const string Base = Prefix + nameof(Timing) + "/";
}

public static partial class Utility
{
public const int Priority = Timing.Priority + 100;
public const string Base = Prefix + nameof(Utility) + "/";
}

public static partial class Windows
{
public const int Priority = Utility.Priority + 100;
public const string Base = Prefix + nameof(Windows) + "/";
}

public static partial class Logging
{
public const int Priority = Windows.Priority + 100;
public const string Base = Prefix + nameof(Logging) + "/";
}

public static partial class Settings
{
public const int Priority = Logging.Priority + 100;
public const string Base = Prefix + nameof(Settings) + "/";
}

public static partial class Packages
{
public const int Priority = Settings.Priority + 100;
public const string Base = Prefix + nameof(Packages) + "/";
}

public static partial class External
{
public const int Priority = Packages.Priority + 100;
public const string Base = Prefix + nameof(External) + "/";
}

public static partial class Debug
{
public const int Priority = External.Priority + 100;
public const string Base = Prefix + nameof(Debug) + "/";
}

public static partial class Gizmos
{
public const int Priority = Debug.Priority + 100;
public const string Base = Prefix + nameof(Gizmos) + "/";
}
}

public static partial class CONTEXT
{
public const int Priority = PKG.Priority;
public const string Start = "CONTEXT/";
public const string Mid = "/" + Prefix;
public const string Mid_short = "/" + Root;
}
}

// DO NOT MODIFY: END
// MODIFICATIONS ALLOWED: START

// MODIFICATIONS ALLOWED: END
// DO NOT MODIFY: START
}
}
// DO NOT MODIFY: END
11 changes: 11 additions & 0 deletions src/Buoyancy/PKG.cs.meta

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8 changes: 7 additions & 1 deletion src/Core/Appalachia.Simulation.Core.asmdef
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Expand Up @@ -48,8 +48,14 @@
"GUID:aab7d97d30d7abe41b8a38190b985fb5",
"GUID:bab61a001c58d3c468cdd73bdb97a91a",
"GUID:68140b0200bbcad4f9c15f9f4447f256",
"GUID:1a50594ad9450024c8d77b37e1961be3",
"GUID:a03736e1d95a0ed4c8a44e1ee02df53f",
"GUID:d8b63aba1907145bea998dd612889d6b"
"GUID:9e24947de15b9834991c9d8411ea37cf",
"GUID:e0cd26848372d4e5c891c569017e11f1",
"GUID:d8b63aba1907145bea998dd612889d6b",
"GUID:df380645f10b7bc4b97d4f5eb6303d95",
"GUID:84651a3751eca9349aac36a66bba901b",
"GUID:f06555f75b070af458a003d92f9efb00"
],
"optionalUnityReferences": [],
"precompiledReferences": [],
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