Release 2.2.0
- Add recovery code to safe players if they fail moving
- Make queue.bypass actually work
- Fix joining down main server when alwaysqueue false
- Merge code for more efficiency
- Fix issue with authskip
- Fix concurrent modification exception
- Queuetype enum!
- Rewrite tab movement estimations to be way more reliable.
- Centralize cleaning up list.
- Make alwaysqueue false not steal positions of queued players