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Changes Based on Difficulty
Gregory Smith edited this page Jun 20, 2022
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- Bobs will attack player if "civilians killed by players" is 3 or more.
- Berserk monsters move at 1.5x speed.
- Oxygen normally drains at 1 unit per tick while in vacuum or underwater, meaning you have 360 seconds (6 minutes) of air
- One angular unit is about 0.7 degrees (1/512 of a circle)
- Drop every fourth monster
- Demote every other major
- Alien damage (includes liquids) reduced by half
- Alien health reduced by half
- Alien movement reduced by one eighth
- Alien projectile speed reduced by one eighth
- Alien attack period tripled (frequency reduced to 1/3)
- Monster attack repetitions halved on each attack
- Guided projectiles change yaw and pitch at 10 and 8 angular units per tick
- Civilians killed by player count falls every 128 ticks (4.27 seconds)
- Drop every eighth monster
- Demote every fourth major
- Alien damage (includes liquids) reduced by one fourth
- Alien health reduced by one fourth
- Alien movement reduced by one sixteenth
- Alien projectile speed reduced by one sixteenth
- Alien attack period doubled (frequency reduced to 1/2)
- Monster attack repetitions halved on each attack
- Guided projectiles change yaw and pitch at 9 and 7 angular units per tick
- Civilians killed by player count falls every 256 ticks (8.53 seconds)
- Civilians killed by player count falls every 512 ticks (17.07 seconds)
- Monster attack repetitions reduced an extra time on each attack
- Guided projectiles change yaw and pitch at 8 and 6 angular units per tick
- Promote every other minor
- Alien health increased by one fourth
- Alien movement increased by one eighth
- Alien projectile speed increased by one eighth
- Alien attack period reduced by one half (frequency doubled)
- Guided projectiles change yaw and pitch at 7 and 5 angular units per tick
- Civilians killed by player count falls every 1024 ticks (34.13 seconds)
- Oxygen drains an extra point per tick while either trigger is held
- No limit on ammo that can be picked up
- In Marathon 1, duplicate copies of a weapon can be picked up, replacing the one in the player's inventory
- Promote every minor
- Alien health increased by one half
- Alien movement increased by one quarter
- Alien projectile speed increased by one quarter
- Alien attack period reduced by 3/4 (frequency quadrupled)
- Guided projectiles change yaw and pitch at 6 and 4 angular units per tick
- Guided projectiles can lock onto invisible targets
- ticks_since_attack is not reset after monster attacks (the variable governing attack frequency)
- Civilians killed by player count falls every 2048 ticks (68.27 seconds)
- Oxygen drains an extra point per tick while either trigger is held
- Oxygen drains an extra point per tick while run is held in a vacuum, whether or not player is moving