Named files: 1668/1677 (99.46%) Decrypted files: 1676/1677 (99.94%)
RSDK (.rsdk) - Retro SDK Archive - Archive of all the files
- rsdkv5_extract.py - extract archive
- rsdkv5_pack.py - pack the archive back
MDL (.bin) - 3D Models, Data/Meshes/*/*.bin
- mdl2stl.py - convert the model to stl
- 3d2mdl - convert any 3d model to bin
SPR (.bin) - Sprites info, Data/Sprites/*/*.bin
SCN (.bin) - Scenario info, Data/Stages/*/Scene*.bin
- parse_scene_view.py - SceneX.bin parser
- render_scene_view.py - render levels to png
TIL (.bin) - Tile configuration for stage, Data/Stages/*/TileConfig.bin
CFG (.bin) - Configuration file, Data/Game/GameConfig.bin and for stages at Data/Stages/*/StageConfig.bin
- parse_game_config.py GameConfig.bin parser
- parse_stage_config.py StageConfig.bin parser
- palette_editor.py - palette editor for GameConfig.bin and StageConfig.bin
OBJ (.bin) - Static object files Data/Objects/Static/*.bin. The name of the file is the hash of the name of the object.