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Revert part of #659
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The wreck changes caused wrecks to no longer fade
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TylerS1066 committed Jun 30, 2024
1 parent fd381f4 commit a8ba442
Showing 1 changed file with 4 additions and 4 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -71,10 +71,10 @@ public class AsyncManager extends BukkitRunnable {
private final Map<Craft, Map<Craft, Long>> recentContactTracking = new WeakHashMap<>();
private final BlockingQueue<AsyncTask> finishedAlgorithms = new LinkedBlockingQueue<>();
private final Set<Craft> clearanceSet = new HashSet<>();
private final Map<HitBox, Long> wrecks = new WeakHashMap<>();
private final Map<HitBox, World> wreckWorlds = new WeakHashMap<>();
private final Map<HitBox, Map<Location, BlockData>> wreckPhases = new WeakHashMap<>();
private final Map<World, Set<MovecraftLocation>> processedFadeLocs = new WeakHashMap<>();
private final Map<HitBox, Long> wrecks = new HashMap<>();
private final Map<HitBox, World> wreckWorlds = new HashMap<>();
private final Map<HitBox, Map<Location, BlockData>> wreckPhases = new HashMap<>();
private final Map<World, Set<MovecraftLocation>> processedFadeLocs = new HashMap<>();
private final Map<Craft, Integer> cooldownCache = new WeakHashMap<>();

private long lastFadeCheck = 0;
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