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Probably Fixing Bugs
😃
Probably Fixing Bugs
  • Nova Scotia
  • 23:30 (UTC -04:00)

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2401lucas/README.md

Hey

I'm Lucas. I am a Software Engineer who specializes in computer graphics.

You can reach me at my Discord with any questions: 2401Lucas

Experience

I am proficient in C, C++, GLSL, HLSL, Vulkan, OpenGl & DX

I have worked with Unity, Unreal and the Godot engine, as well as my own engine.

Released Games

PGA 2k23 I worked mostly on the FTUE/Tutorial of the game, as well as the practice range. My work included using an in house UI system, maintaining, updating and adding new features to the named area's of the game as well as testing features across platforms(PC,PS4/PS5, XB1/XBX)

Vulkan Game Engine/Renderer

Originally started as just a barebones CPP & Vulkan renderer. The Blu Renderer will support RayTracing, Global Illumination, PBR textures & more. The Blu Engine will support dynamic models, scene editing, physics, collisions and ECS.

Pinned Loading

  1. BluVulkanRenderer BluVulkanRenderer Public

    C++ 1 1

  2. Vulkan-Path-Tracer Vulkan-Path-Tracer Public

    C++ 1

  3. ProcedurallyGeneratingEcosystem ProcedurallyGeneratingEcosystem Public

    An endlessly generating procedural map

    C# 3

  4. Unity-Object-Pooling-System Unity-Object-Pooling-System Public

    A Generic Object Pooler for Unity

    C# 4