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Spherical-Triangular-Meshes

As the final project in AMS 562(Scientific Programming in C++ in Stony Brook University), we implement geometric calculation on spherical triangle meshes.

A mesh (unstructured) can be represented by a set of coordinates (geometric data) and a connectivity table (topological data) that forms the connection relation between triangles and coordinates.

There're three algorithms that declared in src/manip.hpp:

  • Determine node to triangle adjacency
  • Compute averaged outward unit normal vectors
  • Analyze the approximation errors

More scientific background are demostrated in Final Project Description.

Manual to compile

To compile

make

To do testing

make test

To clean directory

make clean

To debug with valgrind, type

make debug

To get the result of test after compile

./main

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