Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Remove r4 and r29's abrupt start. #88

Open
EmperorKai2 opened this issue Oct 22, 2021 · 2 comments
Open

Remove r4 and r29's abrupt start. #88

EmperorKai2 opened this issue Oct 22, 2021 · 2 comments
Labels
suggestion Suggest an idea for this project. If this doesn’t look right

Comments

@EmperorKai2
Copy link

Is your feature request related to a problem? Please describe.
I cannot answer this because I do not know if this is a bug, configuration issue, or an intended feature.

Describe the solution you'd like
Instead of having round 4 and round 29 wave 1's spawn immediately, make them have some wait time between round start and w1 like every other round does. It is just so jarring and inconsistent compared to the rest of the rounds, and literally nothing special about these 2 rounds would point to the need of an abrupt start. I feel like removing these two rounds abrupt starts would make your game more consistent and reliable.

Describe alternatives you've considered
The alternative is reverting back to the abrupt start if it gets significant backlash or creating a poll to ask people if they want to keep the abrupt start.

Additional context
None.

@EmperorKai2 EmperorKai2 added the suggestion Suggest an idea for this project. If this doesn’t look right label Oct 22, 2021
@EmperorKai2
Copy link
Author

EmperorKai2 commented Oct 26, 2021

Infested

@EmperorKai2
Copy link
Author

Wait no infested not hades

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
suggestion Suggest an idea for this project. If this doesn’t look right
Projects
None yet
Development

No branches or pull requests

1 participant