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agentOne.py
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agentOne.py
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import random
class Environment(object):
def __init__(self):
# instantiate locations and conditions
# 0 indicates Clean and 1 indicates Dirty
self.locationCondition = {'A': '0', 'B': '0'}
# randomize conditions in locations A and B
self.locationCondition['A'] = random.randint(0, 1)
self.locationCondition['B'] = random.randint(0, 1)
class SimpleReflexVacuumAgent(Environment):
def __init__(self, Environment):
print Environment.locationCondition
# Instantiate performance measurement
Score = 0
# place vacuum at random location
vacuumLocation = random.randint(0, 1)
# if vacuum at A
if vacuumLocation == 0:
print "Vacuum is randomly placed at Location A."
# and Location A is Dirty.
if Environment.locationCondition['A'] == 1:
print "Location A is Dirty."
# suck the dirt and mark it clean
Environment.locationCondition['A'] = 0;
Score += 1
print "Location A has been Cleaned."
# move to B
print "Moving to Location B..."
Score -= 1
# if B is Dirty
if Environment.locationCondition['B'] == 1:
print "Location B is Dirty."
# suck and mark clean
Environment.locationCondition['B'] = 0;
Score += 1
print "Location B has been Cleaned."
else:
# move to B
Score -= 1
print "Moving to Location B..."
# if B is Dirty
if Environment.locationCondition['B'] == 1:
print "Location B is Dirty."
# suck and mark clean
Environment.locationCondition['B'] = 0;
Score += 1
print "Location B has been Cleaned."
elif vacuumLocation == 1:
print "Vacuum randomly placed at Location B."
# and B is Dirty
if Environment.locationCondition['B'] == 1:
print "Location B is Dirty."
# suck and mark clean
Environment.locationCondition['B'] = 0;
Score += 1
print "Location B has been Cleaned."
# move to A
Score -= 1
print "Moving to Location A..."
# if A is Dirty
if Environment.locationCondition['A'] == 1:
print "Location A is Dirty."
# suck and mark clean
Environment.locationCondition['A'] = 0;
Score += 1
print "Location A has been Cleaned."
else:
# move to A
print "Moving to Location A..."
Score -= 1
# if A is Dirty
if Environment.locationCondition['A'] == 1:
print "Location A is Dirty."
# suck and mark clean
Environment.locationCondition['A'] = 0;
Score += 1
print "Location A has been Cleaned."
# done cleaning
print Environment.locationCondition
print "Performance Measurement: " + str(Score)
theEnvironment = Environment()
theVacuum = SimpleReflexVacuumAgent(theEnvironment)