-
Notifications
You must be signed in to change notification settings - Fork 0
/
variables.txt
1151 lines (1151 loc) · 32.2 KB
/
variables.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
g_player_troop
run_out
caravan_escort_state
qst_bring_back_runaway_serfs_num_parties_fleed
qst_bring_back_runaway_serfs_num_parties_returned
qst_follow_spy_run_away
qst_follow_spy_meeting_state
qst_follow_spy_meeting_counter
qst_follow_spy_spy_back_in_town
qst_follow_spy_partner_back_in_town
qst_follow_spy_no_active_parties
debt_to_merchants_guild
npc_with_personality_clash
personality_clash_after_24_hrs
npc_is_quitting
npc_with_political_grievance
npc_to_rejoin_party
g_number_of_targets_destroyed
g_last_archery_point_earned
g_tutorial_training_ground_current_score
tutorial_num_total_dummies_destroyed
g_last_destroyed_gourds
g_talk_troop
g_talk_agent
g_talk_troop_faction
g_talk_troop_relation
g_talk_troop_effective_relation
g_talk_troop_faction_relation
g_talk_troop_party
g_current_hours
g_talk_troop_last_talk_time
g_time_since_last_talk
g_talk_troop_met
g_enemy_strength
g_ally_strength
g_strength_ratio
g_comment_found
g_comment_has_rejoinder
g_romantic_comment_made
skip_lord_assumes_argument
bypass_female_vassal_explanation
g_done_wedding_comment
g_last_comment_copied_to_s42
g_center_taken_by_player_faction
temp
g_tutorial_training_ground_intro_message_being_displayed
g_tutorial_fighter_talk_before
g_tutorial_training_ground_melee_trainer_attack
g_tutorial_training_ground_melee_state
g_tutorial_training_ground_melee_trainer_action_state
g_tutorial_training_ground_current_score_2
g_tutorial_update_mouse_presentation
g_tutorial_training_ground_melee_trainer_parry
g_tutorial_training_ground_melee_trainer_chamber
g_tutorial_training_ground_melee_trainer_combat
g_tutorial_training_ground_conversation_state
g_tutorial_training_ground_archer_trainer_state
g_tutorial_training_ground_archer_trainer_item_1
g_tutorial_training_ground_archer_trainer_item_2
g_tutorial_training_ground_horseman_trainer_state
g_tutorial_training_ground_horseman_trainer_item_1
g_tutorial_training_ground_horseman_trainer_item_2
g_main_attacker_agent
g_presentation_marshall_selection_max_renown_3
g_presentation_marshall_selection_max_renown_3_troop
drunks_dont_pick_fights
g_belligerent_drunk_leaving
g_leave_encounter
add_1000
g_player_surrenders
encountered_party_hostile
encountered_party_friendly
g_move_heroes
supported_pretender
readable_book_to_take_back
readable_book_to_give_away
reference_book_to_take_back
reference_book_to_give_away
readable_book_to_read
npc_quit_morale
player_can_refuse_npc_quitting
player_can_persuade_npc
relative_of_merchant_is_found
lair_neighboor_village
talked_with_merchant
current_startup_quest_phase
g_do_one_more_meeting_with_merchant
g_companions_banner_id
political_quest_found
political_quest_target_troop
political_quest_object_troop
political_quest_to_cancel
lord_selected
temp_2
diplomacy_var
g_faction_selected
faction_requested_to_learn_more_details_about_the_war_against
g_constable_training_center
g_player_constable
diplomacy_tax_rate
g_player_chamberlain
g_player_chancellor
g_initiative_selected
map_talk_troop
g_mission_result
g_player_culture
diplomacy_var2
spy_center_selected
g_mission_result_with_player
g_mission_result_with_target
g_recalculate_ais
g_player_faction_last_marshal_appointment
g_emissary_selected
g_player_minister
fief_selected
npc_with_grievance
npc_with_personality_clash_2
npc_with_personality_match
npc_with_sisterly_advice
disable_sisterly_advice
disable_local_histories
g_invite_faction
g_invite_faction_lord
g_enemy_surrenders
g_castle_left_to_player
g_reset_mission_participation
do_not_cancel_quest
pretender_told_story
g_invite_offered_center
g_player_bride
marriage_dowry
marriage_dower
g_player_follow_army_warnings
marriage_candidate
prisoner_lord_to_buy
g_ransom_offer_rejected
g_other_lord
g_private_battle_with_troop
cant_leave_encounter
player_right_to_rule
lord_might_open_up
claim_arguments_made
opposed_arguments_made
ruler_arguments_made
lords_arguments_made
victory_arguments_made
benefit_arguments_made
g_persuasion_trump_used
pledge_chance
lord_expects_fief
g_convince_quest
auto_menu
capturer_party
players_oath_renounced_given_center
players_oath_renounced_terms_state
player_has_homage
g_leave_town_outside
player_marshal_ai_state
player_marshal_ai_object
hero_requested_to_learn_location
g_talk_troop_disagrees_with_marshal
g_faction_object_score
g_do_not_skip_other_than_current_ai_object
supported_pretender_old_faction
g_player_banner_granted
town_suggested_to_go_to
suggested_to_attack_party
suggested_to_attack_center
mercenary_service_next_renew_day
random_quest_no
g_leave_town
qst_kill_local_merchant_center
qst_follow_spy_spy_partners_party
qst_follow_spy_spy_party
qst_bring_back_runaway_serfs_party_1
qst_bring_back_runaway_serfs_party_2
qst_bring_back_runaway_serfs_party_3
auto_enter_town
lord_requested_to_talk_to
feast_quality
romantic_rival
home_for_spouse
g_time_to_spare
g_player_tournament_placement
lady_flirtation_location
poem_selected
g_persuasion_failure_chance
quarrel_penalty
troop_to_restore_relations_with
lady_restore_cost_1
lady_restore_cost_2
lady_restore_cost_3
convince_value
convince_relation_penalty
persuasion_strength
caravan_distance_to_target
caravan_escort_offer
caravan_escort_destination_town
caravan_escort_party_id
caravan_escort_agreed_reward
talk_context
g_permitted_to_center
deserter_tribute
buy_drinks_last_time
g_troop_list_no
ransom_broker_families_told
ransom_broker_prices_told
ransom_broker_ransom_me_told
companion_to_be_ransomed
companion_ransom_amount
traveler_land_asked
last_lost_companion
traveller_claimants_mentioned
minstrels_introduced
allegoric_poem_recitations
mystic_poem_recitations
tragic_poem_recitations
heroic_poem_recitations
comic_poem_recitations
lady_selected
minstrels_discussed_player_role
minstrels_discussed_meetings
minstrels_discussed_love
num_opponents_to_beat_in_a_row
waiting_for_training_fight_result
novicemaster_opponent_troop
training_system_explained
novice_training_difficulty
training_fight_won
merchant_quest_last_offerer
merchant_offered_quest
g_force_peace_faction_1
g_force_peace_faction_2
random_merchant_quest_no
enterprise_production
enterprise_cost
mayor_info_lord_told
g_mayor_given_political_dialog
faction_selected
g_bandit_party_for_bounty
escort_merchant_caravan_mode
qst_troublesome_bandits_eliminated
qst_troublesome_bandits_eliminated_by_player
g_last_money_offer_to_elder
g_village_elder_did_not_liked_money_offered
arena_reward_asked
arena_tournaments_asked
arena_master_first_talk
last_training_fight_town
training_fight_time
g_mt_mode
g_player_entry_point
bandit_tribute
welfare_inquired
rumors_inquired
info_inquired
dialog_with_merchant_ended
current_town
g_starting_town
g_journey_string
cheat_mode
g_custom_battle_scenario
g_tutorial_entered
g_presentation_lines_to_display_begin
g_presentation_lines_to_display_end
g_apply_budget_report_to_gold
character_gender
background_type
background_answer_2
background_answer_3
background_answer_4
current_string_reg
g_cheat_selected_faction
g_player_eligible_feast_center_no
g_use_alternative_ai
g_player_reading_book
player_honor
g_player_icon_state
g_prisoner_recruit_troop_id
g_prisoner_recruit_size
g_prisoner_recruit_last_time
return_menu
inventory_menu_offset
g_camp_mode
g_infinite_camping
cheat_find_item_range_begin
g_persuasion_success_count
g_persuasion_success_limit
g_start_arena_fight_at_nearest_town
g_enemy_party
g_ally_party
new_encounter
g_encounter_is_in_village
g_encounter_type
g_next_menu
g_battle_result
g_engaged_enemy
g_village_raid_evil
no_soldiers_left
g_player_end_hp
playerparty_postbattle_regulars
routed_party_added
g_disable_condescending_comments
thanked_by_ally_leader
g_relation_boost
last_defeated_hero
last_freed_hero
capture_screen_shown
pin_number
loot_screen_shown
g_total_victories
g_prison_heroes
g_total_defeats
g_siege_final_menu
g_siege_battle_state
all_doors_locked
entry_to_town_forbidden
sneaked_into_town
town_entered
g_player_besiege_town
cant_sneak_into_town
castle_undefended
g_town_visit_after_rest
g_last_defeated_bandits_town
num_castle_meeting_troops
castle_meeting_selected_troop
g_siege_force_wait
g_siege_method
g_siege_sallied_out_once
cant_talk_to_enemy
auto_besiege_town
g_siege_method_finish_hours
g_castle_requested_by_player
g_castle_requested_for_troop
g_battle_simulation_cancel_for_party
g_battle_simulation_auto_enter_town_after_battle
g_siege_first_encounter
g_siege_join
g_defending_against_siege
qst_collect_taxes_currently_collecting
qst_train_peasants_against_bandits_currently_training
auto_enter_menu_in_center
g_player_raiding_village
qst_eliminate_bandits_infesting_village_num_bandits
qst_eliminate_bandits_infesting_village_num_villagers
g_player_raid_complete
town_nighttime
g_last_rest_center
g_strength_contribution_of_player
g_improvement_type
quest_auto_menu
g_town_assess_trade_goods_after_rest
g_tournament_cur_tier
g_tournament_player_team_won
g_tournament_bet_placed
g_tournament_bet_win_amount
g_tournament_last_bet_tier
g_tournament_next_num_teams
g_tournament_next_team_size
g_last_assassination_attempt_time
love_interest_in_town
love_interest_in_town_2
love_interest_in_town_3
love_interest_in_town_4
love_interest_in_town_5
love_interest_in_town_6
g_last_rest_payment_until
g_main_ship_party
g_tournament_num_participants_for_fight
qst_collect_taxes_total_hours
qst_collect_taxes_hourly_income
qst_collect_taxes_menu_counter
qst_collect_taxes_unrest_counter
qst_collect_taxes_halve_taxes
g_train_peasants_against_bandits_num_peasants
g_encountered_party
last_sneak_attempt_town
last_sneak_attempt_time
g_training_ground_melee_training_scene
g_training_ground_training_count
temp_3
g_presentation_marshall_selection_max_renown_2
g_presentation_marshall_selection_max_renown_2_troop
g_presentation_marshall_selection_max_renown_1
g_presentation_marshall_selection_max_renown_1_troop
g_player_is_captive
player_ransom_amount
g_player_court
g_include_diplo_explanation
players_kingdom
nurse_assists_entry
debug_message_in_queue
g_dont_give_fief_to_player_days
g_dont_give_marshalship_to_player_days
g_player_days_as_marshal
pool_troop
g_game_difficulty
g_gether_npcs
cur_page
demanded_castle
g_start_belligerent_drunk_fight
g_belligerent_drunk
g_start_hired_assassin_fight
g_hired_assassin
g_start_assassin_fight
g_attacker_drawn_weapon
g_camera_up
g_camera_down
g_camera_left
g_camera_right
g_camera_z
g_camera_y
g_train_peasants_against_bandits_training_succeeded
pin_player_fallen
g_latest_order_1
g_latest_order_2
g_latest_order_3
g_latest_order_4
g_battle_won
defender_reinforcement_stage
attacker_reinforcement_stage
g_defender_reinforcement_limit
defender_reinforcement_limit_increased
g_player_begin_hp
defender_team
attacker_team
defender_team_2
attacker_team_2
belfry_positioned
trainer_help_message
g_training_ground_training_success_ratio
scene_num_total_gourds_destroyed
g_arena_training_num_agents_spawned
g_arena_training_kills
g_arena_training_max_opponents
g_arena_training_won
g_arena_training_next_spawn_time
g_wedding_state
g_tutorial_mouse_dir
g_tutorial_mouse_click
g_tutorial_training_ground_melee_last_winner
g_tutorial_training_ground_melee_last_loser
g_position_to_use_for_replacing_scene_items
g_tutorial_training_ground_state
g_tutorial_training_ground_melee_paused
g_tutorial_training_ground_melee_next_action_time
g_tutorial_training_ground_melee_cur_fighter_1
g_tutorial_training_ground_melee_cur_fighter_2
g_tutorial_training_ground_melee_trainer_next_action_time
g_tutorial_training_ground_archer_trainer_completed_chapters
g_tutorial_training_ground_horseman_trainer_completed_chapters
g_tutorial_training_ground_next_score_time
g_pointer_arrow_height_adder
g_tutorial_training_ground_melee_trainer_attack_dir
tutorial_1_state
tutorial_1_msg_1_displayed
tutorial_1_msg_2_displayed
tutorial_1_msg_3_displayed
tutorial_1_msg_4_displayed
tutorial_1_msg_5_displayed
tutorial_1_msg_6_displayed
tutorial_time
tutorial_num_arrows_hit
tutorial_1_finished
tutorial_2_state
tutorial_2_msg_1_displayed
tutorial_2_msg_2_displayed
tutorial_2_msg_3_displayed
tutorial_2_msg_4_displayed
tutorial_2_msg_5_displayed
tutorial_2_msg_6_displayed
tutorial_2_msg_7_displayed
tutorial_2_msg_8_displayed
tutorial_2_msg_9_displayed
tutorial_2_melee_agent_state
tutorial_2_finished
tutorial_3_state
tutorial_3_msg_1_displayed
tutorial_3_msg_2_displayed
tutorial_3_msg_3_displayed
tutorial_3_msg_4_displayed
tutorial_3_msg_5_displayed
tutorial_3_msg_6_displayed
tutorial_3_finished
tutorial_4_state
tutorial_4_msg_1_displayed
tutorial_4_msg_2_displayed
tutorial_4_msg_3_displayed
tutorial_4_msg_4_displayed
tutorial_4_msg_5_displayed
tutorial_4_msg_6_displayed
tutorial_4_msg_7_displayed
tutorial_4_finished
tutorial_5_state
tutorial_5_msg_1_displayed
tutorial_5_msg_2_displayed
tutorial_5_msg_3_displayed
tutorial_5_msg_4_displayed
tutorial_5_msg_5_displayed
tutorial_5_msg_6_displayed
tutorial_5_finished
g_multiplayer_poll_running
g_multiplayer_ready_for_spawning_agent
g_horses_are_avaliable
g_multiplayer_game_type
g_multiplayer_mission_end_screen
g_multiplayer_num_bots_required_team_1
g_multiplayer_num_bots_required_team_2
g_multiplayer_stats_chart_opened_manually
g_score_team_1
g_score_team_2
g_number_of_flags
g_number_of_initial_team_1_flags
g_number_of_initial_team_2_flags
g_base_flag_team_1
g_base_flag_team_2
flag_1_at_ground_timer
flag_2_at_ground_timer
g_last_number_of_agents_around_belfry
g_my_spawn_count
g_waiting_for_confirmation_to_terminate
g_round_ended
g_round_start_time
my_team_at_start_of_round
g_flag_is_not_ready
g_winner_team
g_round_finish_time
g_team_balance_next_round
g_battle_death_mode_started
g_reduced_waiting_seconds
g_multiplayer_round_max_seconds_div_2
g_random_entry_point
g_destructible_target_1
g_destructible_target_2
g_defender_team
bandits_spawned_extra
g_killed_first_bandit
number_of_bandits_killed_by_player
number_of_civilian_loses
merchant_sign_count
g_city_merchant_troop_id
g_city_merchant_agent_id
g_presentation_credits_obj_1
g_presentation_credits_obj_2
g_presentation_credits_obj_3
g_presentation_credits_obj_4
g_presentation_credits_obj_5
g_presentation_credits_obj_6
g_presentation_credits_obj_7
g_presentation_credits_obj_8
g_presentation_credits_obj_9
g_presentation_credits_obj_10
g_presentation_credits_obj_11
g_presentation_credits_obj_12
g_presentation_credits_obj_1_alpha
g_presentation_credits_obj_2_alpha
g_presentation_credits_obj_3_alpha
g_presentation_credits_obj_4_alpha
g_presentation_credits_obj_5_alpha
g_presentation_credits_obj_6_alpha
g_presentation_credits_obj_7_alpha
g_presentation_credits_obj_8_alpha
g_presentation_credits_obj_9_alpha
g_presentation_obj_profile_banner_selection_1
g_presentation_obj_profile_banner_selection_2
g_presentation_banner_start
g_presentation_page_no
g_presentation_obj_custom_battle_designer_18
g_presentation_obj_custom_battle_designer_1
g_quick_battle_map
g_presentation_obj_custom_battle_designer_23
g_presentation_obj_custom_battle_designer_24
g_presentation_obj_custom_battle_designer_4
g_presentation_obj_custom_battle_designer_5
g_presentation_obj_custom_battle_designer_6_last_value
g_presentation_obj_custom_battle_designer_7_last_value
g_presentation_obj_custom_battle_designer_8_last_value
g_presentation_obj_custom_battle_designer_9_last_value
g_presentation_obj_custom_battle_designer_10_last_value
g_presentation_obj_custom_battle_designer_11_last_value
g_presentation_obj_custom_battle_designer_6_locked
g_presentation_obj_custom_battle_designer_7_locked
g_presentation_obj_custom_battle_designer_8_locked
g_presentation_obj_custom_battle_designer_9_locked
g_presentation_obj_custom_battle_designer_10_locked
g_presentation_obj_custom_battle_designer_11_locked
g_presentation_obj_custom_battle_designer_6
g_presentation_obj_custom_battle_designer_12
g_presentation_obj_custom_battle_designer_9
g_presentation_obj_custom_battle_designer_15
g_presentation_obj_custom_battle_designer_7
g_presentation_obj_custom_battle_designer_13
g_presentation_obj_custom_battle_designer_10
g_presentation_obj_custom_battle_designer_16
g_presentation_obj_custom_battle_designer_8
g_presentation_obj_custom_battle_designer_14
g_presentation_obj_custom_battle_designer_11
g_presentation_obj_custom_battle_designer_17
g_quick_battle_army_1_size
g_quick_battle_army_2_size
g_presentation_obj_custom_battle_designer_2
g_presentation_obj_custom_battle_designer_21
g_presentation_obj_custom_battle_designer_3
g_presentation_obj_custom_battle_designer_22
g_presentation_obj_custom_battle_designer_19
g_presentation_obj_custom_battle_designer_20
g_quick_battle_game_type
g_quick_battle_troop
g_quick_battle_team_1_faction
g_quick_battle_team_2_faction
g_is_quick_battle
g_presentation_obj_custom_battle_last_mouse_over_object
g_presentation_obj_admin_panel_container
g_presentation_obj_admin_panel_14
g_presentation_obj_admin_panel_41
g_presentation_obj_admin_panel_20
g_presentation_obj_admin_panel_9
g_presentation_obj_admin_panel_32
g_presentation_obj_admin_panel_1
g_presentation_obj_admin_panel_10
g_presentation_obj_admin_panel_11
g_presentation_obj_admin_panel_12
g_presentation_obj_admin_panel_21
g_presentation_obj_admin_panel_3
g_presentation_obj_admin_panel_4
g_presentation_obj_admin_panel_5
g_presentation_obj_admin_panel_36
g_presentation_obj_admin_panel_37
g_presentation_obj_admin_panel_38
g_presentation_obj_admin_panel_19
g_presentation_obj_admin_panel_15
g_presentation_obj_admin_panel_26
g_presentation_obj_admin_panel_7
g_presentation_obj_admin_panel_16
g_presentation_obj_admin_panel_25
g_presentation_obj_admin_panel_27
g_presentation_obj_admin_panel_8
g_presentation_obj_admin_panel_17
g_presentation_obj_admin_panel_18
g_presentation_obj_admin_panel_6
g_presentation_obj_admin_panel_33
g_presentation_obj_admin_panel_34
g_presentation_obj_admin_panel_35
g_presentation_obj_admin_panel_28
g_presentation_obj_admin_panel_29
g_presentation_obj_admin_panel_24
g_presentation_obj_admin_panel_23
g_presentation_obj_admin_panel_22
g_presentation_obj_admin_panel_30
g_presentation_obj_admin_panel_31
g_presentation_obj_admin_panel_39
g_presentation_obj_admin_panel_40
g_presentation_obj_admin_panel_13
g_presentation_obj_admin_panel_2
g_multiplayer_selected_map
g_multiplayer_next_team_1_faction
g_multiplayer_next_team_2_faction
g_multiplayer_welcome_message_shown
g_multiplayer_show_server_rules
g_presentation_obj_team_select_container
g_presentation_obj_team_select_1
g_multiplayer_team_select_1_available
g_presentation_obj_team_select_2
g_multiplayer_team_select_2_available
g_presentation_obj_team_select_3
g_confirmation_result
g_confirmation_troop_backup
g_confirmation_team_backup
g_presentation_obj_troop_select_container
g_presentation_state
g_presentation_obj_item_select_1
g_presentation_obj_item_select_2
g_presentation_obj_item_select_3
g_presentation_obj_item_select_4
g_presentation_obj_item_select_5
g_presentation_obj_item_select_6
g_presentation_obj_item_select_7
g_presentation_obj_item_select_8
g_presentation_obj_item_select_9
g_presentation_obj_item_select_10
g_presentation_obj_item_select_11
g_presentation_obj_item_select_12
g_presentation_obj_item_select_13
g_presentation_obj_item_select_14
g_presentation_obj_item_select_15
g_presentation_obj_item_select_16
g_current_opened_item_details
g_inside_obj_1
g_inside_obj_2
g_inside_obj_3
g_inside_obj_4
g_inside_obj_5
g_inside_obj_6
g_inside_obj_7
g_inside_obj_8
g_inside_obj_9
g_presentation_obj_item_select_next
g_close_equipment_selection
g_show_no_more_respawns_remained
g_multiplayer_respawn_start_time
g_multiplayer_bot_type_1_wanted
g_multiplayer_bot_type_2_wanted
g_multiplayer_bot_type_3_wanted
g_multiplayer_bot_type_4_wanted
g_multiplayer_message_1
g_multiplayer_message_value_1
g_multiplayer_message_2
g_multiplayer_message_3
g_multiplayer_last_round_time_counter_value
g_multiplayer_round_time_counter_overlay
g_multiplayer_team_1_last_displayed_score
g_multiplayer_team_2_last_displayed_score
g_multiplayer_team_1_score_display_overlay
g_multiplayer_team_2_score_display_overlay
g_presentation_obj_flag_projection_display_1
g_presentation_obj_flag_projection_display_2
g_presentation_obj_flag_projection_display_3
g_presentation_obj_flag_projection_display_4
g_multiplayer_respawn_counter_overlay
g_multiplayer_respawn_remained_overlay
g_multiplayer_last_respawn_counter_value
g_presentation_obj_stats_chart_container
g_stats_chart_update_period
g_presentation_obj_stats_chart_deathmatch_container
g_presentation_obj_escape_menu_container
g_presentation_obj_escape_menu_1
g_presentation_obj_escape_menu_2
g_presentation_obj_escape_menu_3
g_presentation_obj_escape_menu_6
g_presentation_obj_escape_menu_7
g_presentation_obj_escape_menu_8
g_presentation_obj_escape_menu_9
g_presentation_obj_escape_menu_10
g_presentation_obj_escape_menu_11
g_presentation_obj_escape_menu_12
g_presentation_obj_escape_menu_13
g_presentation_obj_escape_menu_4
g_presentation_obj_escape_menu_5
g_presentation_obj_escape_menu_6_available
g_multiplayer_players_list_action_type
g_presentation_obj_poll_menu_container
g_presentation_obj_poll_menu_1
g_presentation_obj_poll_menu_4
g_presentation_obj_poll_menu_5
g_presentation_obj_poll_menu_2
g_presentation_obj_poll_menu_3
g_multiplayer_maps_list_action_type
g_multiplayer_number_of_bots_list_action_type
g_presentation_obj_show_players_1
g_presentation_obj_show_maps_list_menu_container
g_show_maps_list_button_list_end_index
g_show_maps_list_button_list_first_index
g_multiplayer_factions_list_action_type
g_multiplayer_poll_for_map_and_faction_data_map
g_presentation_obj_show_factions_list_menu_container
g_show_factions_list_button_list_end_index
g_show_factions_list_button_list_first_index
g_multiplayer_poll_for_map_and_faction_data_faction_1
g_presentation_obj_show_number_of_bots_list_menu_container
g_show_number_of_bots_list_button_list_end_index
g_show_number_of_bots_list_button_list_first_index
g_multiplayer_poll_number_of_bots_team_1
g_multiplayer_poll_last_written_seconds_left
g_presentation_obj_poll_1
g_tutorial_displayed_mouse_dir
g_tutorial_displayed_mouse_click
g_presentation_obj_name_kingdom_1
g_presentation_obj_name_kingdom_2
players_kingdom_name_set
g_presentation_obj_banner_selection_1
g_presentation_obj_custom_banner_22
g_presentation_obj_custom_banner_23
g_presentation_obj_custom_banner_2
g_presentation_obj_custom_banner_3
g_presentation_obj_custom_banner_4
g_presentation_obj_custom_banner_5
g_presentation_obj_custom_banner_19
g_presentation_obj_custom_banner_20
g_presentation_obj_custom_banner_16
g_presentation_obj_custom_banner_17
g_presentation_obj_custom_banner_18
g_presentation_obj_custom_banner_1
g_presentation_obj_custom_banner_15
g_presentation_obj_custom_banner_21
g_presentation_obj_custom_banner_14
g_presentation_obj_custom_banner_6
g_presentation_obj_custom_banner_7
g_presentation_obj_custom_banner_24
g_presentation_obj_custom_banner_28
g_presentation_obj_custom_banner_32
g_presentation_obj_custom_banner_33
g_presentation_obj_custom_banner_8
g_presentation_obj_custom_banner_9
g_presentation_obj_custom_banner_25
g_presentation_obj_custom_banner_29
g_presentation_obj_custom_banner_34
g_presentation_obj_custom_banner_35
g_presentation_obj_custom_banner_10
g_presentation_obj_custom_banner_11
g_presentation_obj_custom_banner_26
g_presentation_obj_custom_banner_30
g_presentation_obj_custom_banner_36
g_presentation_obj_custom_banner_37
g_presentation_obj_custom_banner_12
g_presentation_obj_custom_banner_13
g_presentation_obj_custom_banner_27
g_presentation_obj_custom_banner_31
g_presentation_obj_custom_banner_38
g_presentation_obj_custom_banner_39
g_presentation_next_presentation
g_presentation_output_slot
g_presentation_obj_marshall_selection_1
g_presentation_obj_marshall_selection_2
g_presentation_obj_marshall_selection_3
g_presentation_input
g_presentation_marshall_selection_1_vote
g_presentation_marshall_selection_2_vote
g_presentation_marshall_selection_ended
g_formation_group0_selected
g_formation_group1_selected
g_formation_group2_selected
g_formation_group3_selected
g_formation_group4_selected
g_formation_group5_selected
g_formation_group6_selected
g_formation_group7_selected
g_formation_group8_selected
g_presentation_obj_battle_but0
g_presentation_obj_battle_but1
g_presentation_obj_battle_but2
g_presentation_obj_battle_but3
g_presentation_obj_battle_but4
g_presentation_obj_battle_but5
g_presentation_obj_battle_but6
g_presentation_obj_battle_but7
g_presentation_obj_battle_but8
group0_has_troops
group1_has_troops
group2_has_troops
group3_has_troops
group4_has_troops
group5_has_troops
group6_has_troops
group7_has_troops
group8_has_troops
num_classes
g_presentation_obj_battle_check0
g_presentation_obj_battle_name0
g_presentation_but0_movement
g_presentation_but0_riding
g_presentation_but0_weapon_usage
g_presentation_obj_battle_check1
g_presentation_obj_battle_name1
g_presentation_but1_movement
g_presentation_but1_riding
g_presentation_but1_weapon_usage
g_presentation_obj_battle_check2
g_presentation_obj_battle_name2
g_presentation_but2_movement
g_presentation_but2_riding
g_presentation_but2_weapon_usage
g_presentation_obj_battle_check3
g_presentation_obj_battle_name3
g_presentation_but3_movement
g_presentation_but3_riding
g_presentation_but3_weapon_usage
g_presentation_obj_battle_check4
g_presentation_obj_battle_name4
g_presentation_but4_movement
g_presentation_but4_riding
g_presentation_but4_weapon_usage
g_presentation_obj_battle_check5
g_presentation_obj_battle_name5
g_presentation_but5_movement
g_presentation_but5_riding
g_presentation_but5_weapon_usage
g_presentation_obj_battle_check6
g_presentation_obj_battle_name6
g_presentation_but6_movement
g_presentation_but6_riding
g_presentation_but6_weapon_usage
g_presentation_obj_battle_check7
g_presentation_obj_battle_name7
g_presentation_but7_movement
g_presentation_but7_riding
g_presentation_but7_weapon_usage
g_presentation_obj_battle_check8
g_presentation_obj_battle_name8
g_presentation_but8_movement
g_presentation_but8_riding
g_presentation_but8_weapon_usage
g_presentation_obj_battle_10
g_presentation_obj_battle_11
g_presentation_obj_battle_12
g_presentation_obj_battle_13
g_presentation_obj_battle_14
g_presentation_obj_battle_15
g_presentation_obj_battle_16
g_presentation_obj_battle_17
g_presentation_obj_battle_22
g_presentation_obj_battle_23
g_presentation_obj_battle_24
g_presentation_obj_battle_25
g_presentation_obj_battle_26
g_presentation_obj_battle_28
g_presentation_obj_battle_27
g_battle_us_ready
g_battle_us_wounded
g_battle_us_routed
g_battle_us_dead
g_battle_enemies_ready
g_battle_enemies_wounded
g_battle_enemies_routed
g_battle_enemies_dead
g_battle_allies_ready
g_battle_allies_wounded
g_battle_allies_routed
g_battle_allies_dead
g_battle_report_plane
g_battle_map_width
g_battle_map_scale
g_battle_map_height
g_battle_map_plane
g_battle_map_infantry_order_flag
g_battle_map_archers_order_flag
g_battle_map_cavalry_order_flag
g_presentation_obj_sliders_1
g_presentation_obj_sliders_2
g_presentation_obj_sliders_3
g_presentation_obj_sliders_4
g_presentation_obj_sliders_5
g_presentation_obj_sliders_6
g_presentation_obj_sliders_7
g_presentation_obj_sliders_8
g_presentation_obj_sliders_1_val
g_presentation_obj_sliders_2_val
g_presentation_obj_sliders_3_val
g_presentation_obj_sliders_4_val
g_presentation_obj_arena_training_1
g_presentation_obj_arena_training_2
g_presentation_obj_retirement_1
g_presentation_obj_retirement_2
g_presentation_obj_bugdet_report_container
g_presentation_obj_budget_report_1
g_player_debt_to_party_members
g_game_before_quit_state
g_presentation_obj_10
g_presentation_obj_1
g_presentation_obj_2
g_presentation_obj_3
g_presentation_obj_4
g_presentation_obj_11
g_presentation_obj_5
g_presentation_obj_6
g_presentation_obj_7
g_presentation_obj_8
g_presentation_obj_12
g_presentation_obj_17
g_presentation_obj_18
g_presentation_obj_19
g_presentation_obj_13
g_presentation_obj_14
g_presentation_obj_15
g_presentation_obj_16
g_presentation_obj_9
g_price_threshold_for_picking
g_auto_sell_price_limit
g_presentation_obj_39
g_speed_ai_battles
g_presentation_obj_26
g_presentation_obj_23
g_presentation_obj_25
g_presentation_obj_24
g_presentation_obj_20
g_player_carry_banner
g_others_carry_banner
g_encumbrance_penalty
disable_npc_complaints
g_morale_threshold
g_reinforcement_stage
g_minimap_ratio
g_rand_rain_limit
g_show_minimap
g_player_luck
g_player_party_icon
g_lord_long_term_count
total_random_quarrel_changes
total_relation_adds
total_relation_subs
romantic_attraction_seed
g_multiplayer_respawn_period
g_multiplayer_round_max_seconds
g_multiplayer_game_max_minutes
g_multiplayer_game_max_points
g_multiplayer_renaming_server_allowed
g_multiplayer_changing_game_type_allowed
g_multiplayer_point_gained_from_flags
g_multiplayer_point_gained_from_capturing_flag
g_multiplayer_team_1_faction
g_multiplayer_team_2_faction