Releases: will258012/FPSCamera-Continued
Releases · will258012/FPSCamera-Continued
v3.0.2-hotfix
Please redownload if you downloaded before UTC+8 23:20 (08:20 PDT), Sept 30
- Further fixes for compatibility issues with “Dynamic Resolution”
- Fix occasional non-functionality issue in Walk-Through mode
- Fix UX for "Movement/Offset speed" and "Speed-up factor for movement/offset" adjustments
- Optimize camera position updates
- Optimize UI toggling
- Optimize the “LOD Optimization” feature
- Add detection for game's free camera (You cannot start Free-camera mode at the same time when the former is enabled from now on)
Full Changelog: v3.0.1...v3.0.2
v3.0.2-b1
- Further fixes for compatibility issues with “Dynamic Resolution”
- Optimize camera position updates
- Optimize UI toggling
- Optimize the “LOD Optimization” function
- Fix occasional non-functionality issue in Walk-Through mode
Full Changelog: v3.0.1...v3.0.2-b1
v3.0.1-hotfix-3
Please redownload if you downloaded before UTC+8 14:10, Sept 22 (23:10 PDT, Sept 21)
- Fix issues in Follow mode when following citizens:
- Fix the game not responding if the citizen becomes invalid
- Fix the info panel not displaying details about the citizen when they enter a vehicle
- Fix the camera going underground when the citizen is on narrow roads @ tfg
- Fix an issue with the auto moving feature in Free-Camera mode @ Kagami
- Fix potential UI toggling issues @ BlitzercupGaming
- Fix an issue where citizens could not be followed in Walk-Through mode
- Fix NRE error caused when follow button is not registered
- Optimize the mod checking method
- Optimize camera position updates
- Optimize camera offset settings, synchronize and save
- Add mod conflict detection @ JR896
- Add TLM support (obtaining station names)
- Provide more detailed citizen status
- Update translations
P.S @ is the Steam username.
Hotfix:
- Fix UUI button not registering @ tfg
- Try to fix info panel stack overflow error @ tfg
- Fix “FishingBoat” not being filtered in Walk-Through mode @ tfg
- Optimize the experience during transitions
- Optimize code
- Fix compatibility issues with "Dynamic Resolution"
- Fix the issue of inaccurate time measurement in Walk-Through mode
Full Changelog: v3.0.0-hotfix...v3.0.1
v3.0.1-b2
- Fix NRE error caused when follow button is not registered
- Optimize camera position updates
- Implement the mod conflict detection method
Full Changelog: v3.0.1-b1...v3.0.1-b2
v3.0.1-b1
- Fix issues in Follow mode when following citizens:
- The game could not responding if the citizen becomes invalid.
- The info panel would not display details about the citizen if they enter a vehicle.
- The camera might go underground when the citizen is on narrow roads.
- Fix an issue with the auto moving feature in Free-Camera mode
- Fix potential UI toggling issues
- Fix an issue where citizens could not be followed in Walk-Through mode
- Optimize the mod checking method
- Add TLM support
- Update translations
Full Changelog: v3.0.0-hotfix...v3.0.1-b1
v3.0.0-hotfix
- Fix an issue where the camera could not go underground in Follow mode
- Fix an occasional issue where geo information isn't showed in the info panel in Free-Camera mode
- Fix camera offset not being applied correctly
- Fix depth of field setting not working in certain cases
- Fix NRE error when reloading
- Optimized camera performance
v3.0.0
A new major release, with large refactoring aimed at adapting more thoroughly to the current version of the game
- New mod settings and main panel rewritten through AlgernonCommons library!
- The xml file for saving settings has been moved to the
%LocalAppdata%\Colossal Order\Cities_Skylines
directory. - Mod's logs are no longer logged to a separate file, but in the game log
... \Cities_Skylines\Cities_Data\output_log.txt
file. - The “Look Ahead” function has been removed, as it no longer seems to work properly.
Full Changelog: v2.4.1...v3.0.0
v3.0.0-b2
- Add feature in "Optimization Options"
- Fix NRE bug when toggling UI
- Fix an experiential issue when toggling camera states
- Fix the problem that Walk-Through mode can't follow citizens properly
- Fix the problem that settings can't be saved in the main panel
- Fix the issue that the movement speed is too small in Free-Camera mode and the smooth transition limit cannot be applied
- Optimize follow buttons update
- Optimize the speed of toggling UI
- Update translations
Full Changelog: v3.0.0-b1...v3.0.0-b2
v3.0.0-b1
Changes:
- New mod settings and main panel rewritten via the AlgernonCommons library!
- The xml file for saving settings has been moved to the "%LocalAppdata%\Colossal Order\Cities_Skylines" directory.
- Mod's logs are no longer logged to a separate file, but in the game log "... \Cities_Skylines\Cities_Data\output_log.txt" file.
- The “Look Ahead” function has been removed, as it no longer seems to work properly.
Notes:
- The settings under “Optimization Settings” will be re-added in the next version.
Full Changelog: v2.4.1...v3.0.0-b1
v2.4.1
- Add UUI support
- Add "Shadows distance optimization" feature (disabled by default)
- Adjust the parameters of "LOD optimization"
- Fix an issue of reading the camera offset config (Thanks @ Kagami !)
- Update translations
Full Changelog: v2.4.0...v2.4.1