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<pre class=metadata>
Group: WHATWG
H1: DOM
Shortname: dom
Text Macro: TWITTER thedomstandard
Text Macro: LATESTRD 2024-06
Abstract: DOM defines a platform-neutral model for events, aborting activities, and node trees.
Translation: ja https://triple-underscore.github.io/DOM4-ja.html
Translation: zh-Hans https://htmlspecs.com/dom/
Translate IDs: slottable slotable
Indent: 1
</pre>
<pre class=anchors>
urlPrefix: https://www.w3.org/TR/xml/#NT-
type: type
text: Name; url: Name
text: Char; url: Char
text: PubidChar; url: PubidChar
urlPrefix: https://www.w3.org/TR/xml-names/#NT-
type: type
text: QName; url: QName
url: https://w3c.github.io/DOM-Parsing/#dom-range-createcontextualfragment
type: method; text: createContextualFragment(); for: Range
type: interface
url: https://w3c.github.io/touch-events/#idl-def-touchevent
text: TouchEvent
url: https://w3c.github.io/deviceorientation/spec-source-orientation.html#devicemotion
text: DeviceMotionEvent
text: DeviceOrientationEvent
urlPrefix: https://tc39.es/ecma262/#; spec: ECMASCRIPT
text: Construct; url: sec-construct; type: abstract-op
type: dfn
text: current realm; url: current-realm
text: realm; url: realm
text: surrounding agent; url: surrounding-agent
urlPrefix: https://w3c.github.io/hr-time/#; spec: HR-TIME
type:typedef; urlPrefix: dom-; text: DOMHighResTimeStamp
type:dfn; text: current high resolution time; url: dfn-current-high-resolution-time
type:dfn; text: relative high resolution coarse time; url: dfn-relative-high-resolution-coarse-time
</pre>
<pre class=link-defaults>
spec:html; type:element
text: title
text: script
</pre>
<h2 id=infrastructure oldids=terminology,dependencies>Infrastructure</h2>
<p>This specification depends on the Infra Standard. [[!INFRA]]
<p>Some of the terms used in this specification are defined in <cite>Encoding</cite>,
<cite>Selectors</cite>, <cite>Web IDL</cite>, <cite>XML</cite>, and <cite>Namespaces in XML</cite>.
[[!ENCODING]]
[[!SELECTORS4]]
[[!WEBIDL]]
[[!XML]]
[[!XML-NAMES]]
<p>When extensions are needed, the DOM Standard can be updated accordingly, or a new standard
can be written that hooks into the provided extensibility hooks for
<dfn export lt="other applicable specifications">applicable specifications</dfn>.
<!-- https://www.w3.org/mid/17E341CD-E790-422C-9F9A-69347EE01CEB@iki.fi -->
<h3 id=trees>Trees</h3> <!-- Sorry reddit, this is not /r/trees -->
<p>A <dfn export id=concept-tree>tree</dfn> is a finite hierarchical tree structure. In
<dfn export id=concept-tree-order>tree order</dfn> is preorder, depth-first traversal of a
<a>tree</a>.
<!-- https://en.wikipedia.org/wiki/Depth-first_search -->
<p>An object that
<dfn export for=tree id=concept-tree-participate lt="participate|participate in a tree|participates in a tree">participates</dfn>
in a <a>tree</a> has a <dfn export for=tree id=concept-tree-parent>parent</dfn>, which is either
null or an object, and has
<dfn export for=tree id=concept-tree-child lt="child|children">children</dfn>, which is an
<a>ordered set</a> of objects. An object <var>A</var> whose <a for=tree>parent</a> is object
<var>B</var> is a <a for=tree>child</a> of <var>B</var>.
<p>The <dfn export for=tree id=concept-tree-root>root</dfn> of an object is itself, if its
<a for=tree>parent</a> is null, or else it is the <a for=tree>root</a> of its
<a for=tree>parent</a>. The <a for=tree>root</a> of a <a>tree</a> is any object
<a for=tree>participating</a> in that <a>tree</a> whose <a for=tree>parent</a> is null.
<p>An object <var>A</var> is called a
<dfn export for=tree id=concept-tree-descendant>descendant</dfn> of an object <var>B</var>, if
either <var>A</var> is a <a for=tree>child</a> of <var>B</var> or <var>A</var> is a
<a for=tree>child</a> of an object <var ignore>C</var> that is a <a for=tree>descendant</a> of
<var>B</var>.
<p>An <dfn export for=tree id=concept-tree-inclusive-descendant>inclusive descendant</dfn> is an
object or one of its <a for=tree>descendants</a>.
<p>An object <var>A</var> is called an <dfn export for=tree id=concept-tree-ancestor>ancestor</dfn>
of an object <var>B</var> if and only if <var>B</var> is a <a for=tree>descendant</a> of
<var>A</var>.
<p>An <dfn export for=tree id=concept-tree-inclusive-ancestor>inclusive ancestor</dfn> is an object
or one of its <a for=tree>ancestors</a>.
<p>An object <var>A</var> is called a <dfn export for=tree id=concept-tree-sibling>sibling</dfn> of
an object <var>B</var>, if and only if <var>B</var> and <var>A</var> share the same non-null
<a for=tree>parent</a>.
<p>An <dfn export for=tree id=concept-tree-inclusive-sibling>inclusive sibling</dfn> is an object or
one of its <a for=tree>siblings</a>.
<p>An object <var>A</var> is <dfn export for=tree id=concept-tree-preceding>preceding</dfn> an
object <var>B</var> if <var>A</var> and <var>B</var> are in the same <a>tree</a> and <var>A</var>
comes before <var>B</var> in <a>tree order</a>.
<p>An object <var>A</var> is <dfn export for=tree id=concept-tree-following>following</dfn> an
object <var>B</var> if <var>A</var> and <var>B</var> are in the same <a>tree</a> and <var>A</var>
comes after <var>B</var> in <a>tree order</a>.
<p>The <dfn export for=tree id=concept-tree-first-child>first child</dfn> of an object is its first
<a for=tree>child</a> or null if it has no <a for=tree>children</a>.
<p>The <dfn export for=tree id=concept-tree-last-child>last child</dfn> of an object is its last
<a for=tree>child</a> or null if it has no <a for=tree>children</a>.
<p>The <dfn export for=tree id=concept-tree-previous-sibling>previous sibling</dfn> of an object is
its first <a for=tree>preceding</a> <a for=tree>sibling</a> or null if it has no
<a for=tree>preceding</a> <a for=tree>sibling</a>.
<p>The <dfn export for=tree id=concept-tree-next-sibling>next sibling</dfn> of an object is its
first <a>following</a> <a for=tree>sibling</a> or null if it has no <a for=tree>following</a>
<a for=tree>sibling</a>.
<p>The <dfn export for=tree id=concept-tree-index>index</dfn> of an object is its number of
<a for=tree>preceding</a> <a for=tree>siblings</a>, or 0 if it has none.
<h3 id="ordered-sets">Ordered sets</h3>
<p>The <dfn export id=concept-ordered-set-parser>ordered set parser</dfn> takes a string
<var>input</var> and then runs these steps:
<ol>
<li><p>Let <var>inputTokens</var> be the result of
<a lt="split on ASCII whitespace">splitting <var>input</var> on ASCII whitespace</a>.
<li><p>Let <var>tokens</var> be a new <a>ordered set</a>.
<li><p><a for=list>For each</a> <var>token</var> in <var>inputTokens</var>, <a for=set>append</a>
<var>token</var> to <var>tokens</var>.
<li>Return <var>tokens</var>.
</ol>
<p>The <dfn export id=concept-ordered-set-serializer>ordered set serializer</dfn> takes a
<var>set</var> and returns the <a for=string>concatenation</a> of <var>set</var> using U+0020 SPACE.
<h3 id=selectors>Selectors</h3>
<p>To <dfn export>scope-match a selectors string</dfn> <var>selectors</var> against a
<var>node</var>, run these steps:
<ol>
<li><p>Let <var>s</var> be the result of <a>parse a selector</a> <var>selectors</var>.
[[!SELECTORS4]]
<li><p>If <var>s</var> is failure, then <a>throw</a> a "{{SyntaxError!!exception}}"
{{DOMException}}.
<li><p>Return the result of <a>match a selector against a tree</a> with <var>s</var> and
<var>node</var>'s <a for=tree>root</a> using <a>scoping root</a> <var>node</var>. [[!SELECTORS4]].
</ol>
<p class=note>Support for namespaces within selectors is not planned and will not be
added.
<h3 id=namespaces>Namespaces</h3>
<p>To <dfn export>validate</dfn> a <var>qualifiedName</var>, <a>throw</a> an
"{{InvalidCharacterError!!exception}}" {{DOMException}} if <var>qualifiedName</var> does not match
the <code><a type>QName</a></code> production.
<p>To <dfn export>validate and extract</dfn> a <var>namespace</var> and <var>qualifiedName</var>,
run these steps:
<ol>
<li><p>If <var>namespace</var> is the empty string, then set it to null.
<li><p><a>Validate</a> <var>qualifiedName</var>.
<li><p>Let <var>prefix</var> be null.
<li><p>Let <var>localName</var> be <var>qualifiedName</var>.
<li>
<p>If <var>qualifiedName</var> contains a U+003A (:), then:
<ol>
<li><p>Let <var>splitResult</var> be the result of running <a>strictly split</a> given
<var>qualifiedName</var> and U+003A (:).
<li><p>Set <var>prefix</var> to <var>splitResult</var>[0].
<li><p>Set <var>localName</var> to <var>splitResult</var>[1].
</ol>
<li><p>If <var>prefix</var> is non-null and <var>namespace</var> is null, then <a>throw</a> a
"{{NamespaceError!!exception}}" {{DOMException}}.
<li><p>If <var>prefix</var> is "<code>xml</code>" and <var>namespace</var> is not the
<a>XML namespace</a>, then <a>throw</a> a "{{NamespaceError!!exception}}" {{DOMException}}.
<li><p>If either <var>qualifiedName</var> or <var>prefix</var> is "<code>xmlns</code>" and
<var>namespace</var> is not the <a>XMLNS namespace</a>, then <a>throw</a> a
"{{NamespaceError!!exception}}" {{DOMException}}.
<li><p>If <var>namespace</var> is the <a>XMLNS namespace</a> and neither <var>qualifiedName</var>
nor <var>prefix</var> is "<code>xmlns</code>", then <a>throw</a> a "{{NamespaceError!!exception}}"
{{DOMException}}.
<li><p>Return <var>namespace</var>, <var>prefix</var>, and <var>localName</var>.
</ol>
<h2 id=events>Events</h2>
<h3 id=introduction-to-dom-events>Introduction to "DOM Events"</h3>
Throughout the web platform <a>events</a> are <a>dispatched</a> to objects to signal an
occurrence, such as network activity or user interaction. These objects implement the
{{EventTarget}} interface and can therefore add <a>event listeners</a> to observe
<a>events</a> by calling {{EventTarget/addEventListener()}}:
<pre class=lang-javascript>
obj.addEventListener("load", imgFetched)
function imgFetched(ev) {
// great success
…
}
</pre>
<a>Event listeners</a> can be removed
by utilizing the
{{EventTarget/removeEventListener()}}
method, passing the same arguments.
Alternatively, <a>event listeners</a> can be removed by passing an {{AbortSignal}} to
{{EventTarget/addEventListener()}} and calling {{AbortController/abort()}} on the controller
owning the signal.
<a>Events</a> are objects too and implement the
{{Event}} interface (or a derived interface). In the example above
<var ignore>ev</var> is the <a>event</a>. <var ignore>ev</var> is
passed as an argument to the
<a>event listener</a>'s <a for="event listener">callback</a>
(typically a JavaScript Function as shown above).
<a>Event listeners</a> key off the
<a>event</a>'s
{{Event/type}} attribute value
("<code>load</code>" in the above example). The
<a>event</a>'s
{{Event/target}} attribute value returns the
object to which the <a>event</a> was
<a>dispatched</a>
(<var ignore>obj</var> above).
<p id="synthetic-events">Although <a>events</a> are typically <a>dispatched</a> by the user agent
as the result of user interaction or the completion of some task, applications can <a>dispatch</a>
<a>events</a> themselves by using what are commonly known as synthetic events:
<pre class='lang-javascript'>
// add an appropriate event listener
obj.addEventListener("cat", function(e) { process(e.detail) })
// create and dispatch the event
var event = new CustomEvent("cat", {"detail":{"hazcheeseburger":true}})
obj.dispatchEvent(event)
</pre>
Apart from signaling, <a>events</a> are
sometimes also used to let an application control what happens next in an
operation. For instance as part of form submission an
<a>event</a> whose
{{Event/type}} attribute value is
"<code>submit</code>" is
<a>dispatched</a>. If this
<a>event</a>'s
{{Event/preventDefault()}} method is
invoked, form submission will be terminated. Applications who wish to make
use of this functionality through <a>events</a>
<a>dispatched</a> by the application
(synthetic events) can make use of the return value of the
{{EventTarget/dispatchEvent()}} method:
<pre class=lang-javascript>
if(obj.dispatchEvent(event)) {
// event was not canceled, time for some magic
…
}
</pre>
<p>When an <a>event</a> is <a>dispatched</a> to an object that <a>participates</a> in a <a>tree</a>
(e.g., an <a for=/>element</a>), it can reach <a>event listeners</a> on that object's
<a for=tree>ancestors</a> too. Effectively, all the object's <a>inclusive ancestor</a>
<a>event listeners</a> whose <a for="event listener">capture</a> is true are invoked, in
<a>tree order</a>. And then, if <a>event</a>'s {{Event/bubbles}} is true, all the object's
<a>inclusive ancestor</a> <a>event listeners</a> whose <a for="event listener">capture</a> is false
are invoked, now in reverse <a>tree order</a>.
<p>Let's look at an example of how <a>events</a> work in a <a>tree</a>:
<pre class=lang-markup>
<!doctype html>
<html>
<head>
<title>Boring example</title>
</head>
<body>
<p>Hello <span id=x>world</span>!</p>
<script>
function test(e) {
debug(e.target, e.currentTarget, e.eventPhase)
}
document.addEventListener("hey", test, {capture: true})
document.body.addEventListener("hey", test)
var ev = new Event("hey", {bubbles:true})
document.getElementById("x").dispatchEvent(ev)
</script>
</body>
</html>
</pre>
<p>The <code>debug</code> function will be invoked twice. Each time the <a>event</a>'s
{{Event/target}} attribute value will be the <code>span</code> <a for=/>element</a>. The first time
{{Event/currentTarget}} attribute's value will be the <a>document</a>, the second time the
<code>body</code> <a for=/>element</a>. {{Event/eventPhase}} attribute's value switches from
{{Event/CAPTURING_PHASE}} to {{Event/BUBBLING_PHASE}}. If an <a>event listener</a> was registered
for the <code>span</code> <a for=/>element</a>, {{Event/eventPhase}} attribute's value would have
been {{Event/AT_TARGET}}.
<h3 id=interface-event>Interface {{Event}}</h3>
<pre class=idl>
[Exposed=*]
interface Event {
constructor(DOMString type, optional EventInit eventInitDict = {});
readonly attribute DOMString type;
readonly attribute EventTarget? target;
readonly attribute EventTarget? srcElement; // legacy
readonly attribute EventTarget? currentTarget;
sequence<EventTarget> composedPath();
const unsigned short NONE = 0;
const unsigned short CAPTURING_PHASE = 1;
const unsigned short AT_TARGET = 2;
const unsigned short BUBBLING_PHASE = 3;
readonly attribute unsigned short eventPhase;
undefined stopPropagation();
attribute boolean cancelBubble; // legacy alias of .stopPropagation()
undefined stopImmediatePropagation();
readonly attribute boolean bubbles;
readonly attribute boolean cancelable;
attribute boolean returnValue; // legacy
undefined preventDefault();
readonly attribute boolean defaultPrevented;
readonly attribute boolean composed;
[LegacyUnforgeable] readonly attribute boolean isTrusted;
readonly attribute DOMHighResTimeStamp timeStamp;
undefined initEvent(DOMString type, optional boolean bubbles = false, optional boolean cancelable = false); // legacy
};
dictionary EventInit {
boolean bubbles = false;
boolean cancelable = false;
boolean composed = false;
};
</pre>
<p>An {{Event}} object is simply named an <dfn export id=concept-event>event</dfn>. It allows for
signaling that something has occurred, e.g., that an image has completed downloading.</p>
<p>A <dfn export>potential event target</dfn> is null or an {{EventTarget}} object.
<p>An <a>event</a> has an associated <dfn export for=Event>target</dfn> (a
<a>potential event target</a>). Unless stated otherwise it is null.
<p>An <a>event</a> has an associated <dfn export for=Event>relatedTarget</dfn> (a
<a>potential event target</a>). Unless stated otherwise it is null.
<p class=note>Other specifications use <a for=Event>relatedTarget</a> to define a
<code>relatedTarget</code> attribute. [[UIEVENTS]]
<p>An <a>event</a> has an associated <dfn export for=Event>touch target list</dfn> (a
<a for=/>list</a> of zero or more <a>potential event targets</a>). Unless stated otherwise it is the
empty list.
<p class=note>The <a for=Event>touch target list</a> is for the exclusive use of defining the
{{TouchEvent}} interface and related interfaces. [[TOUCH-EVENTS]]
<p>An <a>event</a> has an associated <dfn export for=Event>path</dfn>. A <a for=Event>path</a> is a
<a for=/>list</a> of <a for=/>structs</a>. Each <a for=/>struct</a> consists of an
<dfn for=Event/path>invocation target</dfn> (an {{EventTarget}} object), an
<dfn for=Event/path>invocation-target-in-shadow-tree</dfn> (a boolean), a
<dfn for=Event/path>shadow-adjusted target</dfn> (a <a>potential event target</a>), a
<dfn id=event-path-relatedtarget for=Event/path>relatedTarget</dfn> (a
<a>potential event target</a>), a <dfn for=Event/path>touch target list</dfn> (a <a for=/>list</a>
of <a>potential event targets</a>), a <dfn for=Event/path>root-of-closed-tree</dfn> (a boolean), and
a <dfn for=Event/path>slot-in-closed-tree</dfn> (a boolean). A <a for=Event>path</a> is initially
the empty list.</p>
<dl class=domintro>
<dt><code><var>event</var> = new <a constructor lt="Event()">Event</a>(<var>type</var> [, <var>eventInitDict</var>])</code>
<dd>Returns a new <var>event</var> whose
{{Event/type}} attribute value is set to
<var>type</var>. The <var>eventInitDict</var> argument
allows for setting the {{Event/bubbles}} and
{{Event/cancelable}} attributes via object
members of the same name.
<dt><code><var>event</var> . {{Event/type}}</code>
<dd>Returns the type of <var>event</var>, e.g.
"<code>click</code>", "<code>hashchange</code>", or
"<code>submit</code>".
<dt><code><var>event</var> . {{Event/target}}</code>
<dd>Returns the object to which <var>event</var> is <a>dispatched</a> (its
<a for=Event>target</a>).
<dt><code><var>event</var> . {{Event/currentTarget}}</code>
<dd>Returns the object whose <a>event listener</a>'s <a for="event listener">callback</a> is currently being
invoked.
<dt><code><var>event</var> . {{Event/composedPath()}}</code>
<dd>Returns the <a for=Event/path>invocation target</a> objects of <var>event</var>'s
<a for=Event>path</a> (objects on which listeners will be invoked), except for any
<a for=/>nodes</a> in <a for=/>shadow trees</a> of which the <a for=/>shadow root</a>'s
<a for=ShadowRoot>mode</a> is "<code>closed</code>" that are not reachable from <var>event</var>'s
{{Event/currentTarget}}.
<dt><code><var>event</var> . {{Event/eventPhase}}</code>
<dd>Returns the <a>event</a>'s phase, which is one of {{Event/NONE}},
{{Event/CAPTURING_PHASE}},
{{Event/AT_TARGET}}, and
{{Event/BUBBLING_PHASE}}.
<dt><code><var>event</var> . <a method for=Event lt="stopPropagation()">stopPropagation</a>()</code>
<dd>When <a>dispatched</a> in a <a>tree</a>, invoking this method prevents
<var>event</var> from reaching any objects other than the current object.
<dt><code><var>event</var> . <a method for=Event lt="stopImmediatePropagation()">stopImmediatePropagation</a>()</code>
<dd>Invoking this method prevents <var>event</var> from reaching
any registered <a>event listeners</a> after the current one finishes running and, when
<a>dispatched</a> in a <a>tree</a>, also prevents <var>event</var> from reaching any
other objects.
<dt><code><var>event</var> . {{Event/bubbles}}</code>
<dd>Returns true or false depending on how <var>event</var> was initialized. True if
<var>event</var> goes through its <a for=Event>target</a>'s <a for=tree>ancestors</a> in reverse
<a>tree order</a>; otherwise false.
<dt><code><var>event</var> . {{Event/cancelable}}</code>
<dd>Returns true or false depending on how <var>event</var> was initialized. Its return
value does not always carry meaning, but true can indicate that part of the operation
during which <var>event</var> was <a>dispatched</a>, can be canceled by invoking the
{{Event/preventDefault()}} method.
<dt><code><var>event</var> . <a method for=Event lt="preventDefault()">preventDefault</a>()</code>
<dd>If invoked when the {{Event/cancelable}} attribute value is true, and while executing a
listener for the <var>event</var> with {{AddEventListenerOptions/passive}} set to false, signals to
the operation that caused <var>event</var> to be <a>dispatched</a> that it needs to be canceled.
<dt><code><var>event</var> . {{Event/defaultPrevented}}</code>
<dd>Returns true if {{Event/preventDefault()}} was invoked successfully to indicate cancelation;
otherwise false.
<dt><code><var>event</var> . {{Event/composed}}</code>
<dd>Returns true or false depending on how <var>event</var> was initialized. True if
<var>event</var> invokes listeners past a {{ShadowRoot}} <a for=/>node</a> that is the
<a for=tree>root</a> of its <a for=Event>target</a>; otherwise false.
<dt><code><var>event</var> . {{Event/isTrusted}}</code>
<dd>Returns true if <var>event</var> was
<a>dispatched</a> by the user agent, and
false otherwise.
<dt><code><var>event</var> . {{Event/timeStamp}}</code>
<dd>Returns the <var>event</var>'s timestamp as the number of milliseconds measured relative to
the occurrence.
</dl>
<p>The <dfn attribute for=Event><code>type</code></dfn> attribute must return the value it was
initialized to. When an <a>event</a> is created the attribute must be initialized to the empty
string.
<p>The <dfn attribute for=Event><code>target</code></dfn> getter steps are to return <a>this</a>'s
<a for=Event>target</a>.
<p>The <dfn attribute for=Event><code>srcElement</code></dfn> getter steps are to return
<a>this</a>'s <a for=Event>target</a>.
<p>The <dfn attribute for=Event><code>currentTarget</code></dfn> attribute must return the value it
was initialized to. When an <a>event</a> is created the attribute must be initialized to null.
<div algorithm>
<p>The <dfn method for=Event><code>composedPath()</code></dfn> method steps are:
<ol>
<li><p>Let <var>composedPath</var> be an empty <a for=/>list</a>.
<li><p>Let <var>path</var> be <a>this</a>'s <a for=Event>path</a>.
<li><p>If <var>path</var> <a for=list>is empty</a>, then return <var>composedPath</var>.
<li><p>Let <var>currentTarget</var> be <a>this</a>'s {{Event/currentTarget}} attribute value.
<li><p><a for=list>Append</a> <var>currentTarget</var> to <var>composedPath</var>.
<li><p>Let <var>currentTargetIndex</var> be 0.
<li><p>Let <var>currentTargetHiddenSubtreeLevel</var> be 0.
<li><p>Let <var>index</var> be <var>path</var>'s <a for=list>size</a> − 1.
<li>
<p>While <var>index</var> is greater than or equal to 0:
<ol>
<li><p>If <var>path</var>[<var>index</var>]'s <a for=Event/path>root-of-closed-tree</a> is true,
then increase <var>currentTargetHiddenSubtreeLevel</var> by 1.
<li><p>If <var>path</var>[<var>index</var>]'s <a for=Event/path>invocation target</a> is
<var>currentTarget</var>, then set <var>currentTargetIndex</var> to <var>index</var> and
<a for=iteration>break</a>.
<li><p>If <var>path</var>[<var>index</var>]'s <a for=Event/path>slot-in-closed-tree</a> is true,
then decrease <var>currentTargetHiddenSubtreeLevel</var> by 1.
<li><p>Decrease <var>index</var> by 1.
</ol>
<li><p>Let <var>currentHiddenLevel</var> and <var>maxHiddenLevel</var> be
<var>currentTargetHiddenSubtreeLevel</var>.
<li><p>Set <var>index</var> to <var>currentTargetIndex</var> − 1.
<li>
<p>While <var>index</var> is greater than or equal to 0:
<ol>
<li><p>If <var>path</var>[<var>index</var>]'s <a for=Event/path>root-of-closed-tree</a> is true,
then increase <var>currentHiddenLevel</var> by 1.
<li><p>If <var>currentHiddenLevel</var> is less than or equal to <var>maxHiddenLevel</var>, then
<a for=list>prepend</a> <var>path</var>[<var>index</var>]'s
<a for=Event/path>invocation target</a> to <var>composedPath</var>.
<li>
<p>If <var>path</var>[<var>index</var>]'s <a for=Event/path>slot-in-closed-tree</a> is true,
then:
<ol>
<li><p>Decrease <var>currentHiddenLevel</var> by 1.
<li><p>If <var>currentHiddenLevel</var> is less than <var>maxHiddenLevel</var>, then set
<var>maxHiddenLevel</var> to <var>currentHiddenLevel</var>.
</ol>
<li><p>Decrease <var>index</var> by 1.
</ol>
<li><p>Set <var>currentHiddenLevel</var> and <var>maxHiddenLevel</var> to
<var>currentTargetHiddenSubtreeLevel</var>.
<li><p>Set <var>index</var> to <var>currentTargetIndex</var> + 1.
<li>
<p>While <var>index</var> is less than <var>path</var>'s <a for=list>size</a>:
<ol>
<li><p>If <var>path</var>[<var>index</var>]'s <a for=Event/path>slot-in-closed-tree</a> is true,
then increase <var>currentHiddenLevel</var> by 1.
<li><p>If <var>currentHiddenLevel</var> is less than or equal to <var>maxHiddenLevel</var>, then
<a for=list>append</a> <var>path</var>[<var>index</var>]'s
<a for=Event/path>invocation target</a> to <var>composedPath</var>.
<li>
<p>If <var>path</var>[<var>index</var>]'s <a for=Event/path>root-of-closed-tree</a> is true,
then:
<ol>
<li><p>Decrease <var>currentHiddenLevel</var> by 1.
<li><p>If <var>currentHiddenLevel</var> is less than <var>maxHiddenLevel</var>, then set
<var>maxHiddenLevel</var> to <var>currentHiddenLevel</var>.
</ol>
<li><p>Increase <var>index</var> by 1.
</ol>
<li><p>Return <var>composedPath</var>.
</ol>
</div>
<p>The <dfn attribute for=Event><code>eventPhase</code></dfn> attribute must return the value it was
initialized to, which must be one of the following:
<dl>
<dt><dfn const for=Event>NONE</dfn> (numeric value 0)
<dd><a>Events</a> not currently
<a>dispatched</a> are in this phase.
<dt><dfn const for=Event>CAPTURING_PHASE</dfn> (numeric value 1)
<dd>When an <a>event</a> is <a>dispatched</a> to an object that <a>participates</a> in a
<a>tree</a> it will be in this phase before it reaches its <a for=Event>target</a>.
<dt><dfn const for=Event>AT_TARGET</dfn> (numeric value 2)
<dd>When an <a>event</a> is <a>dispatched</a> it will be in this phase on its
<a for=Event>target</a>.
<dt><dfn const for=Event>BUBBLING_PHASE</dfn> (numeric value 3)
<dd>When an <a>event</a> is <a>dispatched</a> to an object that <a>participates</a> in a
<a>tree</a> it will be in this phase after it reaches its <a for=Event>target</a>.
</dl>
<p>Initially the attribute must be initialized to {{Event/NONE}}.
<hr>
<p>Each <a>event</a> has the following associated flags that are all initially unset:
<ul>
<li><dfn export for=Event id=stop-propagation-flag>stop propagation flag</dfn>
<li><dfn export for=Event id=stop-immediate-propagation-flag>stop immediate propagation flag</dfn>
<li><dfn export for=Event id=canceled-flag>canceled flag</dfn>
<li><dfn export for=Event id=in-passive-listener-flag>in passive listener flag</dfn>
<li><dfn export for=Event id=composed-flag>composed flag</dfn>
<li><dfn export for=Event id=initialized-flag>initialized flag</dfn>
<li><dfn export for=Event id=dispatch-flag>dispatch flag</dfn>
</ul>
<p>The <dfn method for=Event><code>stopPropagation()</code></dfn> method steps are to set
<a>this</a>'s <a>stop propagation flag</a>.</p>
<p>The <dfn attribute for=Event><code>cancelBubble</code></dfn> getter steps are to return true if
<a>this</a>'s <a>stop propagation flag</a> is set; otherwise false.
<p>The {{Event/cancelBubble}} setter steps are to set <a>this</a>'s <a>stop propagation flag</a> if
the given value is true; otherwise do nothing.
<p>The <dfn method for=Event><code>stopImmediatePropagation()</code></dfn> method steps are to set
<a>this</a>'s <a>stop propagation flag</a> and <a>this</a>'s
<a>stop immediate propagation flag</a>.
<p>The <dfn attribute for=Event><code>bubbles</code></dfn> and
<dfn attribute for=Event><code>cancelable</code></dfn> attributes must return the values they were
initialized to.
<p>To <dfn>set the canceled flag</dfn>, given an <a>event</a> <var>event</var>, if
<var>event</var>'s {{Event/cancelable}} attribute value is true and <var>event</var>'s
<a>in passive listener flag</a> is unset, then set <var>event</var>'s <a>canceled flag</a>, and do
nothing otherwise.
<p>The <dfn attribute for=Event><code>returnValue</code></dfn> getter steps are to return false if
<a>this</a>'s <a>canceled flag</a> is set; otherwise true.
<p>The {{Event/returnValue}} setter steps are to <a>set the canceled flag</a> with <a>this</a> if
the given value is false; otherwise do nothing.
<p>The <dfn method for=Event><code>preventDefault()</code></dfn> method steps are to
<a>set the canceled flag</a> with <a>this</a>.
<p class=note>There are scenarios where invoking {{Event/preventDefault()}} has no
effect. User agents are encouraged to log the precise cause in a developer console, to aid
debugging.
<p>The <dfn attribute for=Event><code>defaultPrevented</code></dfn> getter steps are to return true
if <a>this</a>'s <a>canceled flag</a> is set; otherwise false.
<p>The <dfn attribute for=Event><code>composed</code></dfn> getter steps are to return true if
<a>this</a>'s <a>composed flag</a> is set; otherwise false.
<hr>
<p>The <dfn attribute for=Event><code>isTrusted</code></dfn> attribute must return the value it was
initialized to. When an <a>event</a> is created the attribute must be initialized to false.
<p class=note>{{Event/isTrusted}} is a convenience that indicates whether an
<a>event</a> is <a>dispatched</a> by the user agent (as opposed to using
{{EventTarget/dispatchEvent()}}). The sole legacy exception is {{HTMLElement/click()}}, which causes
the user agent to dispatch an <a>event</a> whose {{Event/isTrusted}} attribute is initialized to
false.
<p>The <dfn attribute for=Event><code>timeStamp</code></dfn> attribute must return the value it was
initialized to.
<hr>
<div algorithm>
<p>To <dfn export for=Event id=concept-event-initialize>initialize</dfn> an <var>event</var>, with
<var>type</var>, <var>bubbles</var>, and <var>cancelable</var>, run these steps:
<ol>
<li><p>Set <var>event</var>'s <a>initialized flag</a>.
<li><p>Unset <var>event</var>'s <a>stop propagation flag</a>,
<a>stop immediate propagation flag</a>, and <a>canceled flag</a>.
<li><p>Set <var>event</var>'s {{Event/isTrusted}} attribute to false.
<li><p>Set <var>event</var>'s <a for=Event>target</a> to null.
<li><p>Set <var>event</var>'s {{Event/type}} attribute to <var>type</var>.
<li><p>Set <var>event</var>'s {{Event/bubbles}} attribute to <var>bubbles</var>.
<li><p>Set <var>event</var>'s {{Event/cancelable}} attribute to <var>cancelable</var>.
</ol>
</div>
<div algorithm>
<p>The
<dfn method for=Event><code>initEvent(<var>type</var>, <var>bubbles</var>, <var>cancelable</var>)</code></dfn>
method steps are:
<ol>
<li><p>If <a>this</a>'s <a>dispatch flag</a> is set, then return.
<li><p><a>Initialize</a> <a>this</a> with <var>type</var>, <var>bubbles</var>, and
<var>cancelable</var>.
</ol>
</div>
<p class=note>{{Event/initEvent()}} is redundant with <a>event</a> constructors and
incapable of setting {{Event/composed}}. It has to be supported for legacy content.
<h3 id=interface-window-extensions>Legacy extensions to the {{Window}} interface</h3>
<pre class=idl>
partial interface Window {
[Replaceable] readonly attribute (Event or undefined) event; // legacy
};
</pre>
<p>Each {{Window}} object has an associated <dfn for=Window>current event</dfn> (undefined or an
{{Event}} object). Unless stated otherwise it is undefined.
<p>The <dfn attribute for=Window><code>event</code></dfn> getter steps are to return <a>this</a>'s
<a for=Window>current event</a>.
<p class=note>Web developers are strongly encouraged to instead rely on the {{Event}} object passed
to event listeners, as that will result in more portable code. This attribute is not available in
workers or worklets, and is inaccurate for events dispatched in <a>shadow trees</a>.
<h3 id=interface-customevent>Interface {{CustomEvent}}</h3>
<pre class=idl>
[Exposed=*]
interface CustomEvent : Event {
constructor(DOMString type, optional CustomEventInit eventInitDict = {});
readonly attribute any detail;
undefined initCustomEvent(DOMString type, optional boolean bubbles = false, optional boolean cancelable = false, optional any detail = null); // legacy
};
dictionary CustomEventInit : EventInit {
any detail = null;
};
</pre>
<a>Events</a> using the
{{CustomEvent}} interface can be used to carry custom data.
<dl class=domintro>
<dt><code><var>event</var> = new <a constructor lt="CustomEvent()">CustomEvent</a>(<var>type</var> [, <var>eventInitDict</var>])</code>
<dd>Works analogously to the constructor for {{Event}} except
that the <var>eventInitDict</var> argument now
allows for setting the {{CustomEvent/detail}} attribute
too.
<dt><code><var>event</var> . {{CustomEvent/detail}}</code>
<dd>Returns any custom data <var>event</var> was created with.
Typically used for synthetic events.
</dl>
<p>The <dfn attribute for=CustomEvent><code>detail</code></dfn> attribute must return the value it
was initialized to.
<div algorithm>
<p>The
<dfn method for=CustomEvent><code>initCustomEvent(<var>type</var>, <var>bubbles</var>, <var>cancelable</var>, <var>detail</var>)</code></dfn>
method steps are:
<ol>
<li><p>If <a>this</a>'s <a>dispatch flag</a> is set, then return.
<li><p><a>Initialize</a> <a>this</a> with <var>type</var>, <var>bubbles</var>, and
<var>cancelable</var>.
<li><p>Set <a>this</a>'s {{CustomEvent/detail}} attribute to <var>detail</var>.
</ol>
</div>
<h3 id=constructing-events>Constructing events</h3>
<a lt="Other applicable specifications">Specifications</a> may define
<dfn export id=concept-event-constructor-ext>event constructing steps</dfn> for all or some
<a for=/>events</a>. The algorithm is passed an <a>event</a> <var>event</var> and an {{EventInit}}
<var>eventInitDict</var> as indicated in the <a>inner event creation steps</a>.
<p class=note>This construct can be used by {{Event}} subclasses that have a more complex structure
than a simple 1:1 mapping between their initializing dictionary members and IDL attributes.
<div algorithm>
<p>When a <dfn export for=Event id=concept-event-constructor>constructor</dfn> of the {{Event}}
interface, or of an interface that inherits from the {{Event}} interface, is invoked, these steps
must be run, given the arguments <var>type</var> and <var>eventInitDict</var>:
<ol>
<li><p>Let <var>event</var> be the result of running the <a>inner event creation steps</a> with
this interface, null, now, and <var>eventInitDict</var>.
<li><p>Initialize <var>event</var>'s {{Event/type}} attribute to <var>type</var>.
<li><p>Return <var>event</var>.
</ol>
</div>
<div algorithm>
<p>To
<dfn export id=concept-event-create lt="creating an event|create an event">create an event</dfn>
using <var>eventInterface</var>, which must be either {{Event}} or an interface that inherits from
it, and optionally given a <a>realm</a> <var>realm</var>, run these steps:</p>
<ol>
<li><p>If <var>realm</var> is not given, then set it to null.
<li>
<p>Let <var>dictionary</var> be the result of <a lt="converted to an IDL value">converting</a>
the JavaScript value undefined to the dictionary type accepted by <var>eventInterface</var>'s
constructor. (This dictionary type will either be {{EventInit}} or a dictionary that inherits from
it.)
<p class=XXX>This does not work if members are required; see
<a href="https://github.com/whatwg/dom/issues/600">whatwg/dom#600</a>.
<li>
<p>Let <var>event</var> be the result of running the <a>inner event creation steps</a> with
<var>eventInterface</var>, <var>realm</var>, the time of the occurrence that the event is
signaling, and <var>dictionary</var>.
<p class=example id=example-timestamp-initialization>In macOS the time of the occurrence for input
actions is available via the <code>timestamp</code> property of <code>NSEvent</code> objects.
<li><p>Initialize <var>event</var>'s {{Event/isTrusted}} attribute to true.
<li><p>Return <var>event</var>.
</ol>
</div>
<p class=note><a>Create an event</a> is meant to be used by other specifications which need to
separately <a lt="create an event">create</a> and <a>dispatch</a> events, instead of simply
<a lt="fire an event">firing</a> them. It ensures the event's attributes are initialized to the
correct defaults.</p>
<div algorithm>
<p>The <dfn noexport>inner event creation steps</dfn>, given an <var>eventInterface</var>,
<var>realm</var>, <var>time</var>, and <var>dictionary</var>, are as follows:</p>
<ol>
<li>
<p>Let <var>event</var> be the result of creating a new object using <var>eventInterface</var>. If
<var>realm</var> is non-null, then use that realm; otherwise, use the default behavior defined in
Web IDL.
<p class=XXX>As of the time of this writing Web IDL does not yet define any default behavior;
see <a href="https://github.com/whatwg/webidl/issues/135">whatwg/webidl#135</a>.
<li><p>Set <var>event</var>'s <a>initialized flag</a>.
<li><p>Initialize <var>event</var>'s {{Event/timeStamp}} attribute to the
<a>relative high resolution coarse time</a> given <var>time</var> and <var>event</var>'s
<a>relevant global object</a>.
<li><p><a for=map>For each</a> <var>member</var> → <var>value</var> in <var>dictionary</var>, if
<var>event</var> has an attribute whose <a spec=webidl>identifier</a> is <var>member</var>, then
initialize that attribute to <var>value</var>.
<li><p>Run the <a>event constructing steps</a> with <var>event</var> and <var>dictionary</var>.
<li><p>Return <var>event</var>.
</ol>
</div>
<h3 id=defining-event-interfaces>Defining event interfaces</h3>
In general, when defining a new interface that inherits from {{Event}} please always ask
feedback from the <a href=https://whatwg.org/>WHATWG</a> or the
<a href=https://www.w3.org/2008/webapps/>W3C WebApps WG</a> community.
The {{CustomEvent}} interface can be used as starting point.
However, do not introduce any <code>init<var ignore>*</var>Event()</code>
methods as they are redundant with constructors. Interfaces that inherit
from the {{Event}} interface that have such a method only have it
for historical reasons.
<h3 id=interface-eventtarget>Interface {{EventTarget}}</h3>
<pre class=idl>
[Exposed=*]
interface EventTarget {
constructor();
undefined addEventListener(DOMString type, EventListener? callback, optional (AddEventListenerOptions or boolean) options = {});
undefined removeEventListener(DOMString type, EventListener? callback, optional (EventListenerOptions or boolean) options = {});
boolean dispatchEvent(Event event);
};
callback interface EventListener {
undefined handleEvent(Event event);
};
dictionary EventListenerOptions {
boolean capture = false;
};
dictionary AddEventListenerOptions : EventListenerOptions {
boolean passive;
boolean once = false;
AbortSignal signal;
};
</pre>
<p>An {{EventTarget}} object represents a target to which an <a>event</a> can be <a>dispatched</a>
when something has occurred.
<p>Each {{EventTarget}} object has an associated <dfn for=EventTarget>event listener list</dfn> (a
<a for=/>list</a> of zero or more <a>event listeners</a>). It is initially the empty list.
<!-- Intentionally not exported. -->
<p>An <dfn export id=concept-event-listener>event listener</dfn> can be used to observe a specific
<a>event</a> and consists of:
<ul class=brief>
<li><dfn for="event listener">type</dfn> (a string)
<li><dfn for="event listener" export>callback</dfn> (null or an {{EventListener}} object)
<li><dfn for="event listener">capture</dfn> (a boolean, initially false)
<li><dfn for="event listener">passive</dfn> (null or a boolean, initially null)
<li><dfn for="event listener">once</dfn> (a boolean, initially false)
<li><dfn for="event listener">signal</dfn> (null or an {{AbortSignal}} object)
<li><dfn for="event listener">removed</dfn> (a boolean for bookkeeping purposes, initially false)
</ul>
<p class=note>Although <a for="event listener">callback</a> is an {{EventListener}}
object, an <a>event listener</a> is a broader concept as can be seen above.
<p>Each {{EventTarget}} object also has an associated <dfn export>get the parent</dfn> algorithm,
which takes an <a>event</a> <var>event</var>, and returns an {{EventTarget}} object. Unless
specified otherwise it returns null.
<p class=note><a for=/>Nodes</a>, <a for=/>shadow roots</a>, and <a>documents</a>
override the <a>get the parent</a> algorithm.
<p>Each {{EventTarget}} object can have an associated
<dfn export for=EventTarget>activation behavior</dfn> algorithm. The
<a for=EventTarget>activation behavior</a> algorithm is passed an <a>event</a>, as indicated in the
<a>dispatch</a> algorithm.</p>
<p class=note>This exists because user agents perform certain actions for certain
{{EventTarget}} objects, e.g., the <{area}> element, in response to synthetic {{MouseEvent}}
<a>events</a> whose {{Event/type}} attribute is <code>click</code>. Web compatibility prevented it
from being removed and it is now the enshrined way of defining an activation of something. [[!HTML]]
<p>Each {{EventTarget}} object that has <a for=EventTarget>activation behavior</a>, can additionally
have both (not either) a <dfn export for=EventTarget>legacy-pre-activation behavior</dfn> algorithm
and a <dfn export for=EventTarget>legacy-canceled-activation behavior</dfn> algorithm.
<p class=note>These algorithms only exist for checkbox and radio <{input}> elements and
are not to be used for anything else. [[!HTML]]
<dl class=domintro>
<dt><code><var>target</var> = new <a constructor for=EventTarget lt=EventTarget()>EventTarget</a>();</code>
<dd><p>Creates a new {{EventTarget}} object, which can be used by developers to <a>dispatch</a> and
listen for <a>events</a>.