Skip to content
This repository has been archived by the owner on Apr 25, 2024. It is now read-only.

Commit

Permalink
Publish to gh-pages 5d3599a
Browse files Browse the repository at this point in the history
  • Loading branch information
github-actions[bot] committed Feb 3, 2024
0 parents commit 53ff8a8
Show file tree
Hide file tree
Showing 35 changed files with 67,601 additions and 0 deletions.
1 change: 1 addition & 0 deletions .last_build_id
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
53b136ef13676deeb4146ac692732161
Empty file added .nojekyll
Empty file.
1 change: 1 addition & 0 deletions assets/AssetManifest.bin
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
!assets/audio/pacman_beginning.wav asset!assets/audio/pacman_beginning.wavassets/audio/pacman_chomp.wav assetassets/audio/pacman_chomp.wavassets/audio/pacman_death.wav assetassets/audio/pacman_death.wav assets/audio/pacman_eatfruit.wav asset assets/audio/pacman_eatfruit.wav assets/audio/pacman_extrapac.wav asset assets/audio/pacman_extrapac.wav$assets/audio/pacman_intermission.wav asset$assets/audio/pacman_intermission.wavassets/images/ember.png assetassets/images/ember.pngassets/images/stars.png assetassets/images/stars.pngassets/images/water_enemy.png assetassets/images/water_enemy.png
Expand Down
1 change: 1 addition & 0 deletions assets/AssetManifest.json
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
{"assets/audio/pacman_beginning.wav":["assets/audio/pacman_beginning.wav"],"assets/audio/pacman_chomp.wav":["assets/audio/pacman_chomp.wav"],"assets/audio/pacman_death.wav":["assets/audio/pacman_death.wav"],"assets/audio/pacman_eatfruit.wav":["assets/audio/pacman_eatfruit.wav"],"assets/audio/pacman_extrapac.wav":["assets/audio/pacman_extrapac.wav"],"assets/audio/pacman_intermission.wav":["assets/audio/pacman_intermission.wav"],"assets/images/ember.png":["assets/images/ember.png"],"assets/images/stars.png":["assets/images/stars.png"],"assets/images/water_enemy.png":["assets/images/water_enemy.png"]}
1 change: 1 addition & 0 deletions assets/FontManifest.json
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
[{"family":"MaterialIcons","fonts":[{"asset":"fonts/MaterialIcons-Regular.otf"}]}]
33,630 changes: 33,630 additions & 0 deletions assets/NOTICES

Large diffs are not rendered by default.

Binary file added assets/assets/audio/pacman_beginning.wav
Binary file not shown.
Binary file added assets/assets/audio/pacman_chomp.wav
Binary file not shown.
Binary file added assets/assets/audio/pacman_death.wav
Binary file not shown.
Binary file added assets/assets/audio/pacman_eatfruit.wav
Binary file not shown.
Binary file added assets/assets/audio/pacman_extrapac.wav
Binary file not shown.
Binary file added assets/assets/audio/pacman_intermission.wav
Binary file not shown.
Binary file added assets/assets/images/ember.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/assets/images/stars.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/assets/images/water_enemy.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/fonts/MaterialIcons-Regular.otf
Binary file not shown.
160 changes: 160 additions & 0 deletions assets/shaders/ink_sparkle.frag
Original file line number Diff line number Diff line change
@@ -0,0 +1,160 @@
{
"sksl": "// This SkSL shader is autogenerated by spirv-cross.\n\nfloat4 flutter_FragCoord;\n\nuniform vec4 u_color;\nuniform float u_alpha;\nuniform vec4 u_sparkle_color;\nuniform float u_sparkle_alpha;\nuniform float u_blur;\nuniform vec2 u_center;\nuniform float u_radius_scale;\nuniform float u_max_radius;\nuniform vec2 u_resolution_scale;\nuniform vec2 u_noise_scale;\nuniform float u_noise_phase;\nuniform vec2 u_circle1;\nuniform vec2 u_circle2;\nuniform vec2 u_circle3;\nuniform vec2 u_rotation1;\nuniform vec2 u_rotation2;\nuniform vec2 u_rotation3;\n\nvec4 fragColor;\n\nvec2 FLT_flutter_local_FlutterFragCoord()\n{\n return flutter_FragCoord.xy;\n}\n\nmat2 FLT_flutter_local_rotate2d(vec2 rad)\n{\n return mat2(vec2(rad.x, -rad.y), vec2(rad.y, rad.x));\n}\n\nfloat FLT_flutter_local_soft_circle(vec2 uv, vec2 xy, float radius, float blur)\n{\n float blur_half = blur * 0.5;\n float d = distance(uv, xy);\n return 1.0 - smoothstep(1.0 - blur_half, 1.0 + blur_half, d / radius);\n}\n\nfloat FLT_flutter_local_circle_grid(vec2 resolution, inout vec2 p, vec2 xy, vec2 rotation, float cell_diameter)\n{\n vec2 param = rotation;\n p = (FLT_flutter_local_rotate2d(param) * (xy - p)) + xy;\n p = mod(p, vec2(cell_diameter)) / resolution;\n float cell_uv = (cell_diameter / resolution.y) * 0.5;\n float r = 0.64999997615814208984375 * cell_uv;\n vec2 param_1 = p;\n vec2 param_2 = vec2(cell_uv);\n float param_3 = r;\n float param_4 = r * 50.0;\n return FLT_flutter_local_soft_circle(param_1, param_2, param_3, param_4);\n}\n\nfloat FLT_flutter_local_turbulence(vec2 uv)\n{\n vec2 uv_scale = uv * vec2(0.800000011920928955078125);\n vec2 param = vec2(0.800000011920928955078125);\n vec2 param_1 = uv_scale;\n vec2 param_2 = u_circle1;\n vec2 param_3 = u_rotation1;\n float param_4 = 0.17000000178813934326171875;\n float _301 = FLT_flutter_local_circle_grid(param, param_1, param_2, param_3, param_4);\n float g1 = _301;\n vec2 param_5 = vec2(0.800000011920928955078125);\n vec2 param_6 = uv_scale;\n vec2 param_7 = u_circle2;\n vec2 param_8 = u_rotation2;\n float param_9 = 0.20000000298023223876953125;\n float _313 = FLT_flutter_local_circle_grid(param_5, param_6, param_7, param_8, param_9);\n float g2 = _313;\n vec2 param_10 = vec2(0.800000011920928955078125);\n vec2 param_11 = uv_scale;\n vec2 param_12 = u_circle3;\n vec2 param_13 = u_rotation3;\n float param_14 = 0.2750000059604644775390625;\n float _326 = FLT_flutter_local_circle_grid(param_10, param_11, param_12, param_13, param_14);\n float g3 = _326;\n float v = (((g1 * g1) + g2) - g3) * 0.5;\n return clamp(0.449999988079071044921875 + (0.800000011920928955078125 * v), 0.0, 1.0);\n}\n\nfloat FLT_flutter_local_soft_ring(vec2 uv, vec2 xy, float radius, float thickness, float blur)\n{\n vec2 param = uv;\n vec2 param_1 = xy;\n float param_2 = radius + thickness;\n float param_3 = blur;\n float circle_outer = FLT_flutter_local_soft_circle(param, param_1, param_2, param_3);\n vec2 param_4 = uv;\n vec2 param_5 = xy;\n float param_6 = max(radius - thickness, 0.0);\n float param_7 = blur;\n float circle_inner = FLT_flutter_local_soft_circle(param_4, param_5, param_6, param_7);\n return clamp(circle_outer - circle_inner, 0.0, 1.0);\n}\n\nfloat FLT_flutter_local_triangle_noise(inout vec2 n)\n{\n n = fract(n * vec2(5.398700237274169921875, 5.442100048065185546875));\n n += vec2(dot(n.yx, n + vec2(21.5351009368896484375, 14.3136997222900390625)));\n float xy = n.x * n.y;\n return (fract(xy * 95.43070220947265625) + fract(xy * 75.0496063232421875)) - 1.0;\n}\n\nfloat FLT_flutter_local_threshold(float v, float l, float h)\n{\n return step(l, v) * (1.0 - step(h, v));\n}\n\nfloat FLT_flutter_local_sparkle(vec2 uv, float t)\n{\n vec2 param = uv;\n float _224 = FLT_flutter_local_triangle_noise(param);\n float n = _224;\n float param_1 = n;\n float param_2 = 0.0;\n float param_3 = 0.0500000007450580596923828125;\n float s = FLT_flutter_local_threshold(param_1, param_2, param_3);\n float param_4 = n + sin(3.1415927410125732421875 * (t + 0.3499999940395355224609375));\n float param_5 = 0.100000001490116119384765625;\n float param_6 = 0.1500000059604644775390625;\n s += FLT_flutter_local_threshold(param_4, param_5, param_6);\n float param_7 = n + sin(3.1415927410125732421875 * (t + 0.699999988079071044921875));\n float param_8 = 0.20000000298023223876953125;\n float param_9 = 0.25;\n s += FLT_flutter_local_threshold(param_7, param_8, param_9);\n float param_10 = n + sin(3.1415927410125732421875 * (t + 1.0499999523162841796875));\n float param_11 = 0.300000011920928955078125;\n float param_12 = 0.3499999940395355224609375;\n s += FLT_flutter_local_threshold(param_10, param_11, param_12);\n return clamp(s, 0.0, 1.0) * 0.550000011920928955078125;\n}\n\nvoid FLT_main()\n{\n vec2 p = FLT_flutter_local_FlutterFragCoord();\n vec2 uv_1 = p * u_resolution_scale;\n vec2 density_uv = uv_1 - mod(p, u_noise_scale);\n float radius = u_max_radius * u_radius_scale;\n vec2 param_13 = uv_1;\n float turbulence = FLT_flutter_local_turbulence(param_13);\n vec2 param_14 = p;\n vec2 param_15 = u_center;\n float param_16 = radius;\n float param_17 = 0.0500000007450580596923828125 * u_max_radius;\n float param_18 = u_blur;\n float ring = FLT_flutter_local_soft_ring(param_14, param_15, param_16, param_17, param_18);\n vec2 param_19 = density_uv;\n float param_20 = u_noise_phase;\n float sparkle = ((FLT_flutter_local_sparkle(param_19, param_20) * ring) * turbulence) * u_sparkle_alpha;\n vec2 param_21 = p;\n vec2 param_22 = u_center;\n float param_23 = radius;\n float param_24 = u_blur;\n float wave_alpha = (FLT_flutter_local_soft_circle(param_21, param_22, param_23, param_24) * u_alpha) * u_color.w;\n vec4 wave_color = vec4(u_color.xyz * wave_alpha, wave_alpha);\n vec4 sparkle_color = vec4(u_sparkle_color.xyz * u_sparkle_color.w, u_sparkle_color.w);\n fragColor = mix(wave_color, sparkle_color, vec4(sparkle));\n}\n\nhalf4 main(float2 iFragCoord)\n{\n flutter_FragCoord = float4(iFragCoord, 0, 0);\n FLT_main();\n return fragColor;\n}\n",
"stage": 1,
"target_platform": 2,
"uniforms": [
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 0,
"name": "u_color",
"rows": 4,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 1,
"name": "u_alpha",
"rows": 1,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 2,
"name": "u_sparkle_color",
"rows": 4,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 3,
"name": "u_sparkle_alpha",
"rows": 1,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 4,
"name": "u_blur",
"rows": 1,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 5,
"name": "u_center",
"rows": 2,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 6,
"name": "u_radius_scale",
"rows": 1,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 7,
"name": "u_max_radius",
"rows": 1,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 8,
"name": "u_resolution_scale",
"rows": 2,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 9,
"name": "u_noise_scale",
"rows": 2,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 10,
"name": "u_noise_phase",
"rows": 1,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 11,
"name": "u_circle1",
"rows": 2,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 12,
"name": "u_circle2",
"rows": 2,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 13,
"name": "u_circle3",
"rows": 2,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 14,
"name": "u_rotation1",
"rows": 2,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 15,
"name": "u_rotation2",
"rows": 2,
"type": 10
},
{
"array_elements": 0,
"bit_width": 32,
"columns": 1,
"location": 16,
"name": "u_rotation3",
"rows": 2,
"type": 10
}
]
}
Loading

0 comments on commit 53ff8a8

Please sign in to comment.