I have a problema, when player enter in server, server down #244
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jeffersonmello
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I have a problema, when player enter in server, server down
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1852) : Assertion Failed: SteamnetworkingSockets service thread waited 249ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
Anyone have this problem?
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