-
Notifications
You must be signed in to change notification settings - Fork 0
/
HelpDlg.h
executable file
·99 lines (90 loc) · 4.07 KB
/
HelpDlg.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
//////////////////////////////////////////////////////////////////////
// Calques 3D - a 3D Dynamic Geometry Learning Environment
// Copyright (c) 1997-2007 Nicolas Van Labeke
//////////////////////////////////////////////////////////////////////
// This file is part of Calques 3D.
//
// Calques 3D is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Calques 3D is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Calques 3D; if not, write to The Free Software Foundation, Inc.,
// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//////////////////////////////////////////////////////////////////////
/// @file HelpDlg.h
/// @brief interface of the CHelpDlg class.
///
///
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_HELPDLG_H__8DD10B76_82F9_11D3_9343_00105AE2D16E__INCLUDED_)
#define AFX_HELPDLG_H__8DD10B76_82F9_11D3_9343_00105AE2D16E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//////////////////////////////////////////////////////////////////////////////
/// CHelpDlg dialog
/// This class can be used as a base class for all dialogs that wish to use
/// context-sensitive Help. It will properly route the context Help options
/// to the main app's WinHelp implementation. It has the following features:
/// 1) F1 will result in the display of Help for the whole dialog.
/// 2) Shift + F1 will result in context Help for the control that currently
/// has focus. Note that there is an alternative here. If you want
/// Shift + F1 to be equivalent to clicking the '?' button, ie, you want
/// the floating arrow to appear, just define the symbol FLOATING_ARROW
/// in the .cpp file.
/// 3) If you place a Help button with ID = IDHELP, it will display Help for
/// the whole dialog.
///
/// All you need to do is the following:
/// 1) Build your dialog as you normally would.
/// 2) If you want context-sensitive Help, make sure you check the Context
/// Help check box in the More Styles tab of the resource editor.
/// 3) For any controls that you want context-sensitive Help, make sure you
/// check the Help ID check box in the General tab of the resource editor.
/// 4) If you want a Help button in your dialog, put one there with the ID
/// = IDHELP.
/// 5) Use Class Wizard and derive from CDialog.
/// 6) Edit the .h and .cpp files and make CHelpDlg the base class instead
/// of CDialog. Note you must replace ALL refs to CDialog with CHelpDlg.
/// 7) Enjoy!
///
/// Note that this presumes you have selected the Context-Sensitive Help option
/// when you created your project. This will do the right thing about creating
/// the resource.hm and YourProject.hm files.
//////////////////////////////////////////////////////////////////////////////
class CHelpDlg : public CDialog
{
// Construction
public:
CHelpDlg(UINT nIDTemplate, CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CHelpDlg)
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CHelpDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CHelpDlg)
afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo);
//}}AFX_MSG
afx_msg void OnHelpButton();
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HELPDLG_H__8DD10B76_82F9_11D3_9343_00105AE2D16E__INCLUDED_)