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Splix (OLD)
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Splix (OLD)
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-- // Tables
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/Splix%20(OLD)"))() -- Could Also Save It In Your Workspace And Do loadfile("Library.lua")()
-- // Variables
-- // Init
local Window = Library:New({Name = "Splix Private Poop UI", Accent = Color3.fromRGB(25, 240, 100)})
--
local Aimbot = Window:Page({Name = "Aimbot"})
local Visuals = Window:Page({Name = "Visuals"})
local Settings = Window:Page({Name = "Settings"})
--
local Aimbot_Main = Aimbot:Section({Name = "Main", Side = "Left"})
local Aimbot_Extra = Aimbot:Section({Name = "Extra", Side = "Right"})
--
local Visuals_Enemies, Visuals_Teamates, Visuals_Self = Visuals:MultiSection({Sections = {"Enemies", "Teamates", "Self"}, Side = "Left", Size = 200})
--
local Settings_Main = Settings:Section({Name = "Main", Side = "Left"})
-- // Aimbot
Aimbot_Main:Toggle({Name = "Enabled", Default = false, Pointer = "AimbotMain_Enabled"})
:Keybind({Default = Enum.KeyCode.E, KeybindName = "Aimbot", Mode = "Hold", Pointer = "AimbotMain_Bind"})
Aimbot_Main:Slider({Name = "Smoothness", Minimum = 1, Maximum = 30, Default = 1.5, Decimals = 0.1, Pointer = "AimbotMain_Smoothness"})
Aimbot_Main:Multibox({Name = "Hit-Part", Minimum = 1, Options = {"Head", "Torso", "Arms", "Legs"}, Default = {"Head", "Torso"}, Pointer = "AimbotMain_Hitpart"})
--
Aimbot_Extra:Keybind({Name = "Readjustment", Default = Enum.UserInputType.MouseButton2, KeybindName = "Readjustment", Mode = "Hold", Pointer = "AimbotExtra_Readjustment"})
Aimbot_Extra:Dropdown({Name = "Aimbot-Type", Options = {"Relative", "Absolute", "Camera", "Camera Relative"}, Default = "Relative", Pointer = "AimbotExtra_Type"})
Aimbot_Extra:Colorpicker({Name = "Locking-Color", Info = "Aimbot Locked Color", Alpha = 0.5, Default = Color3.fromRGB(255, 0, 0), Pointer = "AimbotExtra_Color"})
-- // Visuals
local VisualsEnemies_BoxEsp = Visuals_Enemies:Toggle({Name = "Box-Esp", Default = false, Pointer = "VisualsEnemies_BoxEsp"})
VisualsEnemies_BoxEsp:Colorpicker({Info = "ESP-Box Color", Alpha = 0.75, Default = Color3.fromRGB(200, 200, 200), pointer = "VisualsEnemies_BoxColor"})
VisualsEnemies_BoxEsp:Colorpicker({Info = "ESP-Box Visible Color", Alpha = 0.25, Default = Color3.fromRGB(200, 100, 100), pointer = "VisualsEnemies_BoxVisibleColor"})
--
Visuals_Self:Toggle({Name = "Enabled", Default = true, Pointer = "VisualsSelf_Enabled"})
-- // Settings
Settings_Main:ConfigBox({})
Settings_Main:ButtonHolder({Buttons = {{"Load", function() end}, {"Save", function() end}}})
Settings_Main:Label({Name = "Unloading will fully unload\neverything, so save your\nconfig before unloading.", Middle = true})
Settings_Main:Button({Name = "Unload", Callback = function() Window:Unload() end})
-- // Initialisation
Window:Initialize()