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Space Invaders!

...or Space Invader? Given there's only one?

spaceinvaders.mp4

Motivation

This was originally going to be a simple game engine, but I realised that would take more time than I'm ready to give to this project right now, so Space Invaders it is!

Internals

Uses raylib for rendering and bevy_ecs for the ECS.

All Drawables are rendered, where the idea is that each drawable returns a texture with what they want drawn, which is then rendered on the main window at the entity's coordinates.