This addon is a ckeditor integration for Plone.
Contents
You can install it as any Plone addon. Please follow official documentation.
Please use CKeditor for Plone > 4.
The code source can be found at https://github.com/collective/collective.ckeditor
Please report issues at https://github.com/collective/collective.ckeditor/issues
- Plone >= 4
- collective.plonefinder
After checking out sources, run the included buildout.
This installs copy_ckeditor_code
script. This script takes care of copying
ckeditor code in the appropriate browser/ckeditor
directory.
The browser/ckeditor
directory makes ckeditor javascript code available to
the browser at:
http://yourplonesite/++resource++ckeditor/
You need to run bin/copy_ckeditor_code
prior to run any Zope/Plone instance
with your development collective.ckeditor
.
Anyway, if you forget, your instance will break with a ConfigurationError
:
Directory .../browser/ckeditor does not exist.
Obviously, the ckeditor code also needs to be included in the released eggs.
collective.ckeditor
registers an entry point for zest.releaser
that (if
called properly) takes care of copying the code when preparing the release.
However, in order to take advantage of the entry point, you have to use the
bin/fullrelease
locally installed by the development buildout instead of
a globally installed fullrelease
.
Only the local bin/fullrelease
script can see the entry_point registered by
collective.ckeditor
.
- Kai Lautaportti <kai.lautaportti@hexagonit.fi>
- Giacomo Spettoli <giacomo.spettoli@gmail.com>
- Godefroid Chapelle <gotcha@bubblenet.be>
- Mathieu Le Marec - Pasquet <kiorky@cryptelium.net>
- Jean-Mat Grimaldi <jeanmat.grimaldi@gmail.com>
- Michael Smith <msmith64@naz.edu>
- Victor Fernandez de Alba <sneridagh@gmail.com>
- Kim Paulissen <spereverde@gmail.com>
- JeanMichel FRANCOIS aka toutpt <toutpt@gmail.com>