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vertex.cpp
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vertex.cpp
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/*********************************************************************
Hypersimplex Representer
Copyright (C) 2017 Roman Gilg
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "vertex.h"
#include "combinadic.h"
#include <cmath>
Vertex::Vertex(int combIndex, std::vector<int> comps, int k)
: m_combIndex(combIndex),
m_comps(comps),
m_dim(comps.size()),
m_k(k)
{
}
Vertex::Vertex(int combIndex, int dim, int k)
: m_combIndex(combIndex),
m_dim(dim),
m_k(k)
{
int comps[dim] = {0};
combinadicComb(k, combIndex, comps);
m_comps = std::vector<int>(comps, comps + dim);
}
Vertex::Vertex(std::vector<int> comps, int k)
: m_comps(comps),
m_dim(comps.size()),
m_k(k)
{
}
Vertex::Vertex(const Vertex &b)
: m_combIndex(b.combIndex()),
m_comps(b.comps()),
m_dim(b.comps().size()),
m_k(b.k())
{
}
int Vertex::operator*(const Vertex &b) const
{
auto compsB = b.comps();
int sum = 0;
for (int i = 0; i < m_comps.size(); i++) {
sum += m_comps[i] * compsB[i];
}
return sum;
}
Vertex Vertex::operator+(const Vertex &b) const
{
std::vector<int> comps;
auto compsB = b.comps();
auto compSum = 0;
bool isVertex = true;
for (int i = 0; i < m_comps.size(); i++) {
auto c = m_comps[i] + compsB[i];
compSum += c;
if (c != 0 || c!= 1) {
isVertex = false;
}
comps.push_back(c);
}
return createVertex(comps, compSum, isVertex);
}
Vertex Vertex::operator-(const Vertex &b) const
{
return operator+(-b);
}
Vertex Vertex::operator-() const
{
std::vector<int> comps;
int compSum = 0;
bool isVertex = true;
for (int i = 0; i < m_comps.size(); i++) {
auto c = - m_comps[i];
compSum += c;
if (c != 0 || c!= 1) {
isVertex = false;
}
comps.push_back(c);
}
return createVertex(comps, compSum, isVertex);
}
double Vertex::len() const
{
auto scalarPr = (*this) * (*this);
return std::sqrt(scalarPr);
}
Vertex Vertex::createVertex(std::vector<int> comps, int compSum, bool isVertex) const
{
if (!isVertex || compSum != m_k) {
return Vertex(-1, comps, m_k);
} else {
return Vertex(comps, m_k);
}
}