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OsuWallpaperPlayer.csproj
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OsuWallpaperPlayer.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7817368F-ED67-4E4C-BE96-142FF3878BD9}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>osu_player</RootNamespace>
<AssemblyName>OsuPlayer</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject>osu_player.Program</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\osu-framework-master\osu.Framework\bin\Release\OpenTK.dll</HintPath>
</Reference>
<Reference Include="osu!BMAPI">
<HintPath>..\osu-BMAPI-master\obj\Release\osu!BMAPI.dll</HintPath>
</Reference>
<Reference Include="osu.Framework">
<HintPath>..\osu-framework-master\osu.Framework\bin\Release\osu.Framework.dll</HintPath>
</Reference>
<Reference Include="OsuUtil">
<HintPath>..\OsuUtil\bin\Release\OsuUtil.dll</HintPath>
</Reference>
<Reference Include="story-wallpaper">
<HintPath>..\story-wallpaper\bin\Release\story-wallpaper.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="CustomPaper.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Songs\SongInfo.cs" />
<Compile Include="Songs\BeatmapSongPlayer.cs" />
<Compile Include="Songs\SongSelector.cs" />
<Compile Include="Taskbar\TaskbarMenu.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Taskbar\TaskbarOption.cs" />
<Compile Include="Visualization\AudioVisualizer.cs" />
<Compile Include="Visualization\PlayInfoContainer.cs" />
<Compile Include="Visualization\DesktopWallpaper.cs" />
<Compile Include="Visualization\TriangleContainer.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Compile Include="Visualization\ParallaxContainer.cs">
<Generator>MSBuild:UpdateDesignTimeXaml</Generator>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>