Releases: sotetsuk/pgx
Releases · sotetsuk/pgx
v0.0.18
v0.0.17
What's Changed
- [Shogi] Add and fix buggy test samples by @youyou-ku in #358
- [Shogi] Fix from/to sfen by @sotetsuk in #376
- [Shogi] implement
observe
by @sotetsuk in #374 - [Shogi] fix bugs by @sotetsuk in #377
- [Shogi] Fix unjittable bug by @sotetsuk in #379
- Implement envs by @sotetsuk in #381
- [Backgammon] Fix backgammon test by @sotetsuk in #385
Benchmark
- Compare with SubprocVecEnv in Go by @nissymori in #367
- Compare with for loop in Go by @nissymori in #371
Full Changelog: v0.0.16...v0.0.17
v0.0.16
What's Changed
- [BridgeBidding] Add random player position by @harukaki in #299
- [Shogi] convert sfen to state by @youyou-ku in #356
- [Shogi] reform
sfen_to_state
by @youyou-ku in #357 - [Shogi] Speedup by caching legal moves by @sotetsuk in #360
- [Go] Use
pseudo-liberty
by @OkanoShinri in #322 - [Go] Fix counting ji by @OkanoShinri in #359
- [Go] Use
neighbour
func by @sotetsuk in #365 - [Go] Refactor removing stones by @sotetsuk in #366
- [Shogi] Cache effects for speed up by @sotetsuk in #361
Full Changelog: v0.0.15...v0.0.16
v0.0.15
v0.0.14
What's Changed
- [Shogi] Filter legal drops (合駒) by @sotetsuk in #329
- [Shogi] Separate legal action functions by @sotetsuk in #334
- [Shogi] Fix capturing checking piece bug by @sotetsuk in #335
- [Shogi] Refactor legal actions by @sotetsuk in #336
- [Shogi] Convert to direction by @sotetsuk in #338
- [Shogi] Fix input action dtype by @sotetsuk in #339
- [Shogi] init/step by @sotetsuk in #340
- [Shogi] Fix legal action mask by @sotetsuk in #341
- [Shogi] Make init/step jittable by @sotetsuk in #342
- [Shogi] Fix visualizer by @sotetsuk in #343
- [Shogi] Add env by @sotetsuk in #348
Full Changelog: v0.0.13...v0.0.14