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Implement doors in the game. They should be randomly generated inside of doorway tiles. Doors can be locked, potentially contain stairs going up / down, vault doors or hidden.
this first step should just be implementing a generic door
The text was updated successfully, but these errors were encountered:
Implement doors in the game. They should be randomly generated inside of doorway tiles. Doors can be locked, potentially contain stairs going up / down, vault doors or hidden.
this first step should just be implementing a generic door
The text was updated successfully, but these errors were encountered: