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Luna.h
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Luna.h
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#pragma once
#ifndef __luna_h__
#define __luna_h__
#include "lua.hpp"
//-----------------------------------------------------------------------------
#define luaL_assert(L, cond, msg) if (!(cond)) { return luaL_error(L, (msg)); }
// functions and properties declarators
#define LUNA_DECL(methodname) int luna_##methodname(lua_State *L)
#define LUNA_DECLEX(subset, methodname) int subset::luna_##methodname(lua_State *L)
#define LUNA_GETTER(methodname) int luna_get##methodname(lua_State *L)
#define LUNA_GETTEREX(subset, methodname) int subset::luna_get##methodname(lua_State *L)
#define LUNA_SETTER(methodname) int luna_set##methodname(lua_State *L)
#define LUNA_SETTEREX(subset, methodname) int subset::luna_set##methodname(lua_State *L)
// response table entries
#define LUNA_FUNC(funcname) {#funcname, &luna_##funcname}
#define LUNA_FUNCEX(subset, funcname) {#funcname, &subset::luna_##funcname}
#define LUNA_METHOD(methodname) {#methodname, &luna_##methodname, &luna_##methodname}
#define LUNA_METHODEX(subset, methodname) {#methodname, &subset::luna_##methodname, &subset::luna_##methodname}
#define LUNA_PROP(methodname) {#methodname, &luna_get##methodname, &luna_set##methodname}
#define LUNA_PROPEX(subset, methodname) {#methodname, &subset::luna_get##methodname, &subset::luna_set##methodname}
#define LUNA_RPROP(methodname) {#methodname, &luna_get##methodname, nullptr}
#define LUNA_RPROPEX(subset, methodname) {#methodname, &subset::luna_get##methodname, nullptr}
#define LUNA_WPROP(methodname) {#methodname, nullptr, &luna_set##methodname}
#define LUNA_WPROPEX(subset, methodname) {#methodname, nullptr, &subset::luna_set##methodname}
// Luna class declaration
#define LUNAPTR_CLASS(T) \
typedef LunaPtr<T> Luna; \
typedef typename Luna::PropertyType PropertyType; \
typedef typename Luna::FunctionType FunctionType; \
static const char classname[]; \
static const PropertyType properties[]; \
static const FunctionType methods[];
#define LUNAOBJ_CLASS(T) \
typedef LunaObj<T> Luna; \
typedef typename Luna::PropertyType PropertyType; \
typedef typename Luna::FunctionType FunctionType; \
static const char classname[]; \
static const PropertyType properties[]; \
static const FunctionType methods[];
//-----------------------------------------------------------------------------
template <typename T> class LunaPtr {
public:
typedef struct {
const char* name;
int (T::*getter) (lua_State *);
int (T::*setter) (lua_State *);
} PropertyType;
typedef struct {
const char* name;
lua_CFunction method;
} FunctionType;
typedef struct {
std::shared_ptr<T> object;
} userdataType;
static void Register(lua_State* L) {
luaL_newmetatable(L, T::classname);
int metatable = lua_gettop(L);
// store method table in globals so that
// scripts can add functions written in Lua.
lua_pushvalue(L, -1);
lua_setglobal(L, T::classname);
lua_pushliteral(L, "new");
lua_pushcfunction(L, constructor);
lua_settable(L, metatable); // add default constructor to method table
lua_pushliteral(L, "is");
lua_pushcfunction(L, is);
lua_settable(L, metatable); // add type check to method table
lua_pushliteral(L, "__gc");
lua_pushcfunction(L, gc_instance);
lua_settable(L, metatable);
lua_pushliteral(L, "__tostring");
lua_pushcfunction(L, tostring);
lua_settable(L, metatable);
lua_pushliteral(L, "__eq");
lua_pushcfunction(L, equals);
lua_settable(L, metatable); // to be able to compare two Luna objects (not natively possible with full userdata)
lua_pushliteral(L, "__index");
lua_pushcfunction(L, property_getter);
lua_settable(L, metatable);
lua_pushliteral(L, "__newindex");
lua_pushcfunction(L, property_setter);
lua_settable(L, metatable);
for (int i = 0; T::properties[i].name; i++) { // Register some functions/properties in it
lua_pushstring(L, T::properties[i].name); // Having some string associated with them
lua_pushnumber(L, i); // And a number indexing which function/property it is
lua_settable(L, metatable);
}
// fill method table with methods from class T
for (const FunctionType* l = T::methods; l->name; l++) {
lua_pushstring(L, l->name);
lua_pushcfunction(L, l->method);
lua_settable(L, metatable);
}
lua_pop(L, 1); // drop metatable
}
// create a new T object and
// push onto the Lua stack a userdata containing a pointer to T object
static int constructor(lua_State* L) {
auto instance = std::make_shared<T>(); // let's call constructor
push(L, instance);
return 1; // userdata containing pointer to T object
}
static int is(lua_State* L) {
auto ret = opt(L, 1);
lua_pushboolean(L, ret != nullptr);
return 1;
}
static int tostring(lua_State *L) {
userdataType *ud = static_cast<userdataType*>(lua_touserdata(L, 1));
if (ud) {
__if_exists(T::tostring) {
ud->object->tostring(L);
}
__if_not_exists(T::tostring) {
lua_pushfstring(L, "%s (%p)", T::classname, ud->object.get());
}
} else {
lua_pushliteral(L, "empty object");
}
return 1;
}
static int equals(lua_State *L) {
auto ptr1 = opt(L, 1);
auto ptr2 = opt(L, 2);
lua_pushboolean(L, ptr1 == ptr2);
return 1;
}
static void push(lua_State* L, std::shared_ptr<T> instance) {
userdataType* ud = static_cast<userdataType*>(lua_newuserdata(L, sizeof(userdataType)));
new (ud) userdataType();
ud->object = instance;
luaL_getmetatable(L, T::classname); // lookup metatable in Lua registry
lua_setmetatable(L, -2);
}
// get userdata from Lua stack and return pointer to T object
static std::shared_ptr<T> check(lua_State *L, int narg) {
userdataType *ud = static_cast<userdataType*>(luaL_checkudata(L, narg, T::classname));
return ud->object; // pointer to T object
}
static std::shared_ptr<T> opt(lua_State *L, int narg) {
std::shared_ptr<T> ret = nullptr;
userdataType *ud = static_cast<userdataType*>(lua_touserdata(L, narg));
if (ud) { // value is a userdata?
if (lua_getmetatable(L, narg)) { // does it have a metatable?
lua_getfield(L, LUA_REGISTRYINDEX, T::classname); // get correct metatable
if (lua_rawequal(L, -1, -2)) { // does it have the correct mt?
ret = ud->object;
}
lua_pop(L, 2); // remove both metatables
}
}
return ret;
}
private:
LunaPtr() {} // hide default constructor
static int gc_instance(lua_State* L) { // disable direct call to garbage collector method
userdataType* ud = static_cast<userdataType*>(lua_touserdata(L, 1));
__if_exists(T::gc_reset) {
ud->object->gc_reset();
}
ud->~userdataType();
return 0;
}
static int property_getter(lua_State * L) {
lua_getmetatable(L, 1); // Look up the index of a name
lua_pushvalue(L, 2); // Push the name
lua_rawget(L, -2); // Get the index
if (lua_isnumber(L, -1)) { // Check if we got a valid index
size_t index = (size_t)lua_tointeger(L, -1);
const PropertyType* l = &T::properties[index];
if (!l->getter) {
return luaL_error( L , "no getter \"%s\" of class \"%s\" defined", l->name, T::classname );
}
userdataType *ud = static_cast<userdataType*>(lua_touserdata(L, 1));
#ifdef _DEBUG
if (!ud) {
return luaL_error( L , "internal error, no object given!" );
}
#endif
T* self = ud->object.get();
if (l->getter == l->setter) { // Call function
lua_pushinteger(L, index);
lua_pushlightuserdata(L, self);
lua_pushcclosure(L, dispatch, 2);
return 1; // Return a func
} else { // Call property getter
lua_pop(L, 2); // Pop metatable and index
lua_remove(L, 1); // Remove userdata
lua_remove(L, 1); // Remove [key]
return (self->*(T::properties[index].getter))(L);
}
} else if (lua_isnil(L, -1)) {
if (lua_getmetatable(L, -2)) { // Give opportunity to call user defined metamethods
lua_pushvalue(L, 2);
lua_gettable(L, -2);
}
return 1; // Return inherited function
}
return 1;
}
static int property_setter(lua_State * L) {
lua_getmetatable(L, 1); // Look up the index of a name
lua_pushvalue(L, 2); // Push the name
lua_rawget(L, -2); // Get the index
if (lua_isnumber(L, -1)) { // Check if we got a valid index
size_t index = (size_t)lua_tointeger(L, -1);
const PropertyType* l = &T::properties[index];
if (!l->setter) {
return luaL_error( L , "no setter \"%s\" of class \"%s\" defined", l->name, T::classname );
} else if (l->setter == l->getter) {
return luaL_error( L , "trying to set the method \"%s\" of class \"%s\"", l->name, T::classname );
}
userdataType *ud = static_cast<userdataType*>(lua_touserdata(L, 1));
#ifdef _DEBUG
if (!ud) {
return luaL_error( L , "internal error, no object given!" );
}
#endif
T* self = ud->object.get();
lua_pop(L, 2); // Pop metatable and index
lua_remove(L, 1); // Remove userdata
lua_remove(L, 1); // Remove [key]
return (self->*(l->setter))(L); // call member function
}
return 1;
}
static int dispatch(lua_State * L)
{
// get index in properties table
size_t i = (size_t)lua_tointeger(L, lua_upvalueindex(1));
T* self = static_cast<T*>(lua_touserdata(L, lua_upvalueindex(2)));
lua_remove(L, 1); // remove self so member function args start at index 1
return (self->*(T::properties[i].getter))(L);
}
};
//-----------------------------------------------------------------------------
template <typename T> class LunaObj {
public:
typedef struct {
const char* name;
int (T::*getter) (lua_State *);
int (T::*setter) (lua_State *);
} PropertyType;
typedef struct {
const char* name;
lua_CFunction method;
} FunctionType;
static void Register(lua_State* L) {
luaL_newmetatable(L, T::classname);
int metatable = lua_gettop(L);
// store method table in globals so that
// scripts can add functions written in Lua.
lua_pushvalue(L, -1);
lua_setglobal(L, T::classname);
lua_pushliteral(L, "new");
lua_pushcfunction(L, constructor);
lua_settable(L, metatable); // add default constructor to method table
lua_pushliteral(L, "is");
lua_pushcfunction(L, is);
lua_settable(L, metatable); // add type check to method table
lua_pushliteral(L, "__gc");
lua_pushcfunction(L, gc_instance);
lua_settable(L, metatable);
lua_pushliteral(L, "__tostring");
lua_pushcfunction(L, tostring);
lua_settable(L, metatable);
lua_pushliteral(L, "__eq");
lua_pushcfunction(L, equals);
lua_settable(L, metatable); // to be able to compare two Luna objects (not natively possible with full userdata)
lua_pushliteral(L, "__index");
lua_pushcfunction(L, property_getter);
lua_settable(L, metatable);
lua_pushliteral(L, "__newindex");
lua_pushcfunction(L, property_setter);
lua_settable(L, metatable);
for (int i = 0; T::properties[i].name; i++) { // Register some functions/properties in it
lua_pushstring(L, T::properties[i].name); // Having some string associated with them
lua_pushnumber(L, i); // And a number indexing which function/property it is
lua_settable(L, metatable);
}
// fill method table with methods from class T
for (const FunctionType* l = T::methods; l->name; l++) {
lua_pushstring(L, l->name);
lua_pushcfunction(L, l->method);
lua_settable(L, metatable);
}
lua_pop(L, 1); // drop metatable
}
// create a new T object and
// push onto the Lua stack a userdata containing a pointer to T object
static int constructor(lua_State* L) {
push(L, T());
return 1;
}
static int is(lua_State* L) {
auto ret = opt(L, 1);
lua_pushboolean(L, ret != nullptr);
return 1;
}
static int tostring(lua_State *L) {
T *ud = static_cast<T*>(lua_touserdata(L, 1));
if (ud) {
__if_exists(T::tostring) {
ud->tostring(L);
}
__if_not_exists(T::tostring) {
lua_pushfstring(L, "%s (%p)", T::classname, ud);
}
} else {
lua_pushliteral(L, "empty object");
}
return 1;
}
static int equals(lua_State *L) {
auto ptr1 = opt(L, 1);
auto ptr2 = opt(L, 2);
lua_pushboolean(L, ptr1 && ptr2 && *ptr1 == *ptr2);
return 1;
}
static void push(lua_State* L, const T& instance) {
T* ud = static_cast<T*>(lua_newuserdata(L, sizeof(T)));
new (ud) T(instance);
luaL_getmetatable(L, T::classname); // lookup metatable in Lua registry
lua_setmetatable(L, -2);
}
static void push(lua_State* L, const T&& instance) {
T* ud = static_cast<T*>(lua_newuserdata(L, sizeof(T)));
new (ud) T(instance);
luaL_getmetatable(L, T::classname); // lookup metatable in Lua registry
lua_setmetatable(L, -2);
}
// get userdata from Lua stack and return pointer to T object
static T *check(lua_State *L, int narg) {
return static_cast<T*>(luaL_checkudata(L, narg, T::classname));
}
static T *opt(lua_State *L, int narg) {
T *ret = nullptr;
T *p = static_cast<T*>(lua_touserdata(L, narg));
if (p) { // value is a userdata?
if (lua_getmetatable(L, narg)) { // does it have a metatable?
lua_getfield(L, LUA_REGISTRYINDEX, T::classname); // get correct metatable
if (lua_rawequal(L, -1, -2)) { // does it have the correct mt?
ret = p;
}
lua_pop(L, 2); // remove both metatables
}
}
return ret;
}
private:
LunaObj() {} // hide default constructor
static int gc_instance(lua_State* L) { // disable direct call to garbage collector method
T* ud = static_cast<T*>(lua_touserdata(L, 1));
if (ud) {
__if_exists(T::gc_reset) {
ud->gc_reset();
}
ud->~T();
}
return 0;
}
static int property_getter(lua_State * L) {
lua_getmetatable(L, 1); // Look up the index of a name
lua_pushvalue(L, 2); // Push the name
lua_rawget(L, -2); // Get the index
if (lua_isnumber(L, -1)) { // Check if we got a valid index
size_t index = (size_t)lua_tointeger(L, -1);
const PropertyType* l = &T::properties[index];
if (!l->getter) {
return luaL_error( L , "no getter \"%s\" of class \"%s\" defined", l->name, T::classname );
}
T* self = static_cast<T*>(lua_touserdata(L, 1));
#ifdef _DEBUG
if (!self) {
return luaL_error( L , "internal error, no object given!" );
}
#endif
if (l->getter == l->setter) { // Call function
lua_pushinteger(L, index);
lua_pushlightuserdata(L, self);
lua_pushcclosure(L, dispatch, 2);
return 1; // Return a func
} else { // Call property getter
lua_pop(L, 2); // Pop metatable and index
lua_remove(L, 1); // Remove userdata
lua_remove(L, 1); // Remove [key]
return (self->*(T::properties[index].getter))(L);
}
} else if (lua_isnil(L, -1)) {
if (lua_getmetatable(L, -2)) { // Give opportunity to call user defined metamethods
lua_pushvalue(L, 2);
lua_gettable(L, -2);
}
return 1; // Return inherited function
}
return 1;
}
static int property_setter(lua_State * L) {
lua_getmetatable(L, 1); // Look up the index of a name
lua_pushvalue(L, 2); // Push the name
lua_rawget(L, -2); // Get the index
if (lua_isnumber(L, -1)) { // Check if we got a valid index
size_t index = (size_t)lua_tointeger(L, -1);
const PropertyType* l = &T::properties[index];
if (!l->setter) {
return luaL_error( L , "no setter \"%s\" of class \"%s\" defined", l->name, T::classname );
} else if (l->setter == l->getter) {
return luaL_error( L , "trying to set the method \"%s\" of class \"%s\"", l->name, T::classname );
}
T* self = static_cast<T*>(lua_touserdata(L, 1));
#ifdef _DEBUG
if (!self) {
return luaL_error( L , "internal error, no object given!" );
}
#endif
lua_pop(L, 2); // Pop metatable and index
lua_remove(L, 1); // Remove userdata
lua_remove(L, 1); // Remove [key]
return (self->*(l->setter))(L); // call member function
}
return 1;
}
static int dispatch(lua_State * L)
{
// get index in properties table
size_t i = (size_t)lua_tointeger(L, lua_upvalueindex(1));
T* self = static_cast<T*>(lua_touserdata(L, lua_upvalueindex(2)));
//T* self = static_cast<T*>(lua_touserdata(L, 1);
lua_remove(L, 1); // remove self so member function args start at index 1
return (self->*(T::properties[i].getter))(L);
}
};
//-----------------------------------------------------------------------------
#endif // __luna_h__