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Removed some code repetition, simplified forced pause/slowdown check #362

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Commits on Feb 4, 2023

  1. Removed some code repetition, simplified pause/forced slowdown check

    Sokyran authored and Sokyran committed Feb 4, 2023
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Commits on Aug 26, 2024

  1. Merge remote-tracking branch 'origin/master' into remove-code-repetition

    # Conflicts:
    #	Source/Client/AsyncTime/AsyncTimeComp.cs
    #	Source/Client/AsyncTime/TimeControlUI.cs
    #	Source/Client/Comp/MultiplayerWorldComp.cs
    SokyranTheDragon committed Aug 26, 2024
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  2. Update for AsyncWorldTimeComp, some renames

    Some changes that originally were made for `MultiplayerWorldComp` were properly moved to `AsyncWorldTimeComp`.
    
    Some names were changed to be clearer to what it does or is. `IsPaused` property was renamed to `IsForcePaused`. `TimePauseSlowdownInfo` enum was renamed to `ForcedTickRate`.
    SokyranTheDragon committed Aug 26, 2024
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