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Hi Guillaume,
I made some compatibility changes so it compiles with the latest usd master (v19.03). Also fixed a crash the procedural causes when maya is loaded. I am also looking into getting it going on windows.
I am compiling/linking pretty much against the libs that are built by usd (tbb, glew etc.), like so:
cmake -DCMAKE_INSTALL_PREFIX=/OpenWalter99alfie/walter/install -DCMAKE_BUILD_TYPE=Release -DUSD_ROOT=/USDpixar_jemalloc/install -DBOOST_INCLUDEDIR=/USDpixar_jemalloc/install/include -DBOOST_LIBRARYDIR=/USDpixar_jemalloc/install/lib -DOIIO_BASE_DIR=/USDpixar_jemalloc/install -DOCIO_PATH=/USDpixar_jemalloc/install -DILMBASE_ROOT=/USDpixar_jemalloc/install -DALEMBIC_ROOT=/USDpixar_jemalloc/install -DTBB_ROOT_DIR=/USDpixar_jemalloc/install -DJSONCPP_ROOT_DIR=/jsoncpp/install -DARNOLD_BASE_DIR=/arnold/Arnold-5.2.2.1 -DMTOA_BASE_DIR=/mtoa-3.1.2.1/maya-2018 -DMAYA_LOCATION=/maya-2018.update3 -DOPENSUBDIV_ROOT_DIR=/USDpixar_jemalloc/install -DPNG_ROOT=/USDpixar_jemalloc/install -DPTEX_LOCATION=/USDpixar_jemalloc/install -DTIFF_INCLUDE_DIR=/USDpixar_jemalloc/install/include -DTIFF_LIBRARY=/USDpixar_jemalloc/install/lib64 -DGLEW_INCLUDE_DIR=/USDpixar_jemalloc/install/include -DGLEW_LIBRARY=/USDpixar_jemalloc/install/lib64 -DZLIB_ROOT=/zlib-1.2.11/install ../
using Maya2018.3, on Centos
Cheers
Alf