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From a fresh start, when the tile map, tile scale is set to 8px, and then you create an 8x8 sprite, as soon as you use the pan tool, the sprite corrupts.
Thank you 👍
The text was updated successfully, but these errors were encountered:
Not sure if this is expected behaviour?
From a fresh start, when the tile map, tile scale is set to 8px, and then you create an 8x8 sprite, as soon as you use the pan tool, the sprite corrupts.
Thank you 👍
The text was updated successfully, but these errors were encountered: